System for playing roulette NNG - Nur Noch Gewinnern

foreword
In the framework of its new concept, I laid that is partly new and partly very old. We are no longer talking about the game to the figures, it will be the fact of the periodic repetition of certain forms at a ratio of 50 to 50. The odds Over the last decade, I was always trying to move on simple chances binomial distribution numbers and two-thirds law. Both of these natural law known to all mathematicians, but not in relation to roulette. On line course can not be transferred on simple chances, but the bypass and with a special continuous expansion is made possible. I know from years of experience in the game, it may not work in a simple game, it is necessary to identify favorites, to analyze the forms that appeared earlier and ensure their durability. That's all I do now with regard to simple chances, more precisely with respect to one simple chance. For myself, I decided to play on the color - red and black. We are still committed not only mistakes, making himself dependent on the continuity, we played many shapes, which inevitably led to the negative balance. It will not happen again.

So, in the future created the matrix of me continuity breaks into 3 parts, so we like to play 3 tables at once.

And here begins the most important innovation, the so-called "Thinking in probabilities." One of these 3 tables provides us with a high probability of the so-called periodicity, which we observe and follow them. In mathematics, this fact is called recently - that one of the three is always the best - "The problem of the goat" that lies at the heart of my system.

Each of our 3 new continuities contains thanks to a special matrix has 3 rows, which in a certain way, like three easy chance associated. There is a concentration of unambiguous forms. In my hand-painted by the statistics over 2416 units. Eckart was set the maximum 11. The gain amounted to about 20%. This sensational percentage for simple chance.

Form for recording the game
This form was developed by me. Just now the recognizable combinations of partition continuity to develop rhythm 2,3,4 periodic repetition. Due to this property, form, there are phases in which all three columns artificial expected shape appears simultaneously. As a result, there are often a winning combination, you can easily recognize.

The form is divided into 3 blocks
Block 1 includes columns 1-2-3
Unit 2 includes columns 4-5-6
Block 3 includes columns 7-8-9

Each unit has one more column P - Rapport, which displays the results in three columns and standing next to the letter corresponding to the rate of F (fictitious) or S (real). In the column Sp entered precipitated number. On the right four columns - to reflect the balance sheet. 3 columns - for the balance on the block, and the last - the final balance.

The form for the game is in a separate file, you just print it out and you can play.

Note: when you play the black color loss noted in the gray box and the red in the white box. Location of gray and white fields is made in a certain way, forming a matrix.

Each player knows that luck is always itself less than on other tables, so we break our continuity into 3 parts - 3 Block (., See Form), one of which always plays well in most cases it is sufficient to achieve a win.

Moreover, during the game there is the possibility of a very bad game block or two to eliminate.

So the game is one of chance, we look at the color of the game.

Three columns in each block is formed by three artificial continuity, each of which is analyzed to determine the rate.

When the rate is not clear, we play as if fictitious, and in the column "P" (Rapport), put the letter F (fictitious). If everything is clear and nothing against it says, then put S (rate). The column "P" is the resultant column 3 columns in the block, as it were, a column for displaying the results of analysis of 3 columns. We are in the course of the game Fill out this form, analyze and make decisions to put or not.

In his comments to the form I have already said that we play one more chance, color. To this comes now the logical argument, while we are also only one significant witness the situation and play. Based on the 6-month statistics, I have every right to claim that the negative Eckart is always between 5-6 (of course ever can be mathematically inevitable 10-11).

So what are the important place in the artificial continuities? If alternation is stopped, it always stops by binding to the so-called "outbreak deuce." The same applies to the "nose" (right), i.e. after repeated alternations comes last:

Система для игры в рулетку NNG - Nur Noch Gewinnern

Since we play in our system at the repetition of forms of manifestation, we need of course is relatively long continuity. I call it the "Phase monitoring".

Every time we see a form that is obtained after "Deuce". If from the beginning through the failure of two "real deuce" in the column "P" (Rapport) we set the sign (+). If the trio of deuces going, we note (x) corresponding to this cross (*), as X in the column is very easy to overlook. During the game, in the column "P" appear the so-called signals (prediction) that should be as follows: (+) or (x).

If at the beginning of the game in the column "P" icon only one record, then it is impossible to extract any forecast.
If the second entry in the column "P", came from the same column as the first one, then here we are already beginning to play on repeat.

(see. Form of 01.01.1995, Block 3, column 1)

In most cases, we have enough records and two icons in the column "P" that would analyze and predict. After two consecutive (·), playing on the fact that once again it will be similar to (x). If three records and all different, then abstain from the forecast.

Can also be often alternation of records such as x · x, then the forecast should be changed. And if there is a rhythm of two in both the icons (+) and (x), then the corresponding forecast. (see. Form of 08/01/1995, Section 1).

But this is still not a signal for the rate, as in ordinary "systems." It's just a suggestion from the "R" column in the result column of analysis.

Now comes the most important part of the game: Now these predictions from the "P" compared with the column, which is connected with "launched two" and that now we have to put or not put !!!

If the pictures match (for the column of the same criteria as for the column "P"), we are all still not ready to bet !! Now we need more control over the other two columns, whether there was anything in them, speaking against ... It would have been such an alternation, which is expected in the course of the opposition.

Since single back 50% of total spin up, and in accordance with this often in the form of interlaces compressed, we must, in contrast to series consider (series only observed respectively for the first column, since this is a picture of the game divided into 3 parts continuity through Rhythm: The series in the first column of each block means alternation on a common column of the table, against which should also not put). What further says "FOR" - this alternation, 2 left, 2 right, etc.

Twos tend to collapse on a par with the units. A good example of a game on 01/01/1995 at Block 1: "P" on the back 14 (the number 17) were two different icon in the column. But as the column, which was supposed to be played, had already had one sign (+) (Open two) and do not say anything "FOR" - we put the sign (+) and lost the bet. Now, after the alternation of x · s to play on x.

As the column, which now we would have played earlier also had a (x), it would be clear to play on (x). Now comes the big question, accompanying us during the game: What tells us, FOR?

In our example, for telling us the kind of alternation in column 3. Our forecast relying on column "P" means "black" and the alternation says "Red" in continuing to expect. We can not put and put «F» here. Alternating saved us. We have avoided defeat.

And now another rule, which follows directly from our example. In one column, which previously had no icon still can not play.

Exception: If a very clear trend dominance of one color on the Bernoulli is present, as in this example, column 2 of Block 3 (spin 19 (14), then no matter what - Play with the rate.

It may also be that two alternation both go, then you have always the antithesis of my statement through screening matrix and you can not bet. Example - Form of 01.01.1995 (Block 2, Spin 24 (32)).

You see: My game theory can be learned quite logically and therefore relatively easy. The more you play on my system, the better you understand it.

Success in the game on my system, can be seen in the fact that you get an opportunity not only to analyze how two chances for a conventional system, and that there is a third option - do not put! You just miss how to make a pass at a card game.

Analysis of the records in the column "P" has strict rules, which will later be explained in detail. Check the predictions made by the column "P" - red or black to come in the column on which to play should not be fixed and can not be described and it can not be analyzed on a computer.

Here is my second innovation system, which is a successful player in the roulette has to remember: «NNG» - is a method in which a player before each bet must decide to put on a black, red or no bet. This solution is easier to do with the continuity of about 12-18 spins.

Under my system, you can train at home both in the casino and with time, as they gain experience, you'll be playing better and better!

Of the 100 rates an average of 60 you make the right ones. We need not only patience and discipline, but already some knowledge.

"The mystery of roulette" is here that our simple chances to be played on another - in conjunction with mathematics and empirical laws.

Very important money management. I designed it in such a way that in a few weeks, you can get up to the maximum. Our capital is 5x9 units. Our goal is not only to win, but also the opportunity to take more. For example, if three result, we risk. The value of units. with good days can be increased only once.

How to fill the form step by step

Filling goes from left to right, ie, in row 3 of the spin.

First number - 21
We write in block 1. Since 21 - red, put the point in the white columns 1,2,3 fields.

2nd number - 28
We write in block 2. Since 28 - black, put the point in the gray fields columns 4,5,6.

Third number - 24
We write in block 3. Since 24 - black, put the point in the gray fields columns 7,8,9.

4th number - 16
We record again in Block 1. Since 16 - red, put the point in the white columns 1,2,3 fields. These dots here and further the accumulation combine top-down lines.

5th number - 5
We write in block 2. Since 5 - red, put the point in the white fields columns 4,5,6.

The second number - 9
We write in block 3. Since 9 - red, put the point in the white fields columns 7,8,9.

7th number - 24
We write in block 1. Since 24 - black, put the point in the gray fields columns 1,2,3.

8th number - 22
We write in block 2. Since 22 - black, put the point in the gray fields columns 4,5,6.

9th number - 5
We write in block 3. Since 5 - red, put the point in the white fields columns 7,8,9.

10th day - 15
We write in block 1. Since 15 - black, put the point in the gray fields columns 1,2,3.

11th number - 19
We write in block 2. Since 19 - red, put the point in the white fields columns 4,5,6.

12th number - 8
We write in block 3. Since 8 - black, put the point in the gray fields columns 7,8,9.

13th number - 31
We write in block 1. Since 31- black, put the point in the gray fields columns 1,2,3.

NOTE: The column 2 has its first signal - the failure of Twos. The column "P" bullet put next to F (fictitious rate, which could be, but not yet put). Column 2 point drawn fatter than the others, it was clear that where there was a failure Twos.

14th number - 10
We write in block 2. Since 10 - black, put the point in the gray fields columns 4,5,6.

15th number - 28
We write in block 3. Since 28 - black, put the point in the gray fields columns 7,8,9.

NOTE: The column 9 signal appeared - "Continuation of two." The column "P" mark the cross next to F. In the column 9 is the place with the asterisk for convenience of this place.

16th number - 26
We write in block 1. Since 26 - black, put the point in the gray fields columns 1,2,3.

17th number - 31
We write in block 2. Since 31 - black, put the point in the gray fields columns 4,5,6.

NOTE: In the column 5 signal appeared - "The collapse of two." The column "P" bullet draw near F. In column 5 draw a bullet.

18th number - 33
We write in block 3. Since 33 - black, put the point in the gray fields columns 7,8,9.

19th number - 0
We skip this course and wait for the next. number to block 1. The emergence of Zero does not affect to conduct shortly.

20th number - 34
We write in block 1. Since 34 - red, put the point in the white columns 1,2,3 fields.

21, number - 14
We write in block 2. Since 14 - red, put the point in the white fields columns 4,5,6.

22, number - 15
We write in block 3. Since 15 - black, put the point in the gray fields columns 7,8,9.

23rd number - 28
We write in block 1. Since 28 - black, put the point in the gray fields columns 1,2,3.

NOTE: In column 1 signal appeared - "Continuation of Twos." The column "P" set (s) near F (fictitious game without betting). In the column 1 marks the signal with an asterisk (*).

24th number - 29
We write in block 2. Since 29 - black, put the point in the gray fields columns 4,5,6.

NOTE: In the column 6 the signal appeared - "Disruption Twos" in the "R" column, put a fat point near F. In column 6 mark the point fatter than others.

The column "P", as it is easy to notice a row are two fat points, so the next time, if nothing will not speak against it, would be to bet on the (+).

The next number - 1
We write in block 3. Since 1 - red, put the point in the white fields columns 7,8,9.

NOTE: In the column 8 the signal appeared - "The collapse of two." The column "P" skid (+) next to F, for the column 8 fatter draw point.
The column "P" have the (+) and (x), so that no rate is not expected.

The next number - 18
We write in block 1. Since 18 - red, put the point in the white columns 1,2,3 fields.

The next number - over 18
We write in block 2. Since 18 - red, put the point in the white fields columns 4,5,6.

NOTE: In the column 5 after two (·) in a row in the column "P" have the opportunity to play on the (+) ( "Disruption of two"), against the rates did not say anything (two series 2 confront a series of three), and instead of F then put S - rate.

The next number - 26
We write in block 3. Since 26 - black, put the point in the gray fields columns 7,8,9.

NOTE: In the column 7 the signal appeared - "Continuation of two." In Art. "P" set (s), near F. In column 7 has an asterisk (*).

In column 9, revealed the possibility of betting on (x), against which says nothing (two sets of three, and a series of two).

The next number - 6
We write in block 1. Since 6 - black, put the point in the gray fields columns 1,2,3.

NOTE: Column 2 signal appeared - "Continuation of two." In Art. "P" is set (x), next to F. In Art. 2 star put (*).

The next number - 23
We write in block 2. Since 23 - red, put the point in the white fields columns 4,5,6.
Our bid. In Art. "P" is set (·). In Art. 5 Dotting fatter. Balance was the one.

NOTE: Column 9 - the rate (x) ( «Continuation of Twos). We put 1 unit. the Red (we anticipate entering in the white box!)

The next number - 23
We write in block 3. Since 23 - red, put the point in the white fields columns 7,8,9.

Our bid. In Art. "P" is set (x). In Art. 9 put a star in a circle, so that could be seen more clearly, "Continuation of two." Balance became two.

The following rate if it did, it is always with the premise that within blocks nothing against said rate (x) in Block 1, the rate of (·) in Block 2 and the rate (x) in Block 3.

Progress and development of the party were presented step by step. Each user must know it exactly, step by step to comprehend. Thereafter, he can continue.

( Cm. Form )

Explanation of symbols:
Point (·) Launched deuce turns due to failure in the present (isolated) two.
A cross (x) Launched deuce turns into a triple (marked in Art. F).
An asterisk (*) is the same, but it is marked in the column, where it happened.
Fictitiously F Fictitious rate, ie, bid is not done, but only marked. It is always after the event, if it is compared to the forecast in the article. P says.
S rate real rate.

Driving game sequence.
1. The numbers one after the other from left to right are entered in Block 3. The first number in the Block 1, the second number - in Block 2, the third number - in unit 3, and again - the fourth number in the Block 1, 5th - in Block 2, 6 th to Block 3.
2. After entering the number, put the appropriate point in the gray or white cells (depending on color). Then, as the series of accumulation of these points are connected by lines and vertical curves are formed.
3. The black numbers are entered in gray cells, red - in white.
4, the symbol is entered in the "P" in the column if there is (+) or (x).
Note: For a better perception of the sign X in the column where it was indicated with an asterisk (*).
5. As you fill the column "P" - it appears Bloc trend, and as the filling columns themselves - they have a tendency columns.
6. Based on the trends we do Blok forecast rate, which is compared with the situation in a column, in which we expect the rate.
7. If the column between "P" and the usual column (which rate should be) no harmonization (convergence), then we do not rate the game and celebrate a fictitious letter F.
8. If there is a match between the above-mentioned things, then the rate is possible under the condition that none of the other 2 blocks of columns does not speak against it.
9. "P" column Prediction sure: No bets are made against the "P". Very rare exception: If all 3 Block column uniquely strive to the contrary !!

Prerequisites for Prediction bet before the final test of the possibility of betting.
1). In Art. "P" two or more icons (+) one after another go.
2). In Art. "P" two or more cross (x) one after another go.
3). In Art. "R" present alternation (·) (x) (· ) or vice versa. Interleaving consists of at least three icons. In this case, the game is not the continuation of the change, and to repeat the last character, t.eyu. in the alternation of the failure.
4). In Art. "R" 2 has a series of icons with each other (at least two).
5). If at the beginning of the game there are three different icon, a dominant, if necessary, as the forecast icon is taken.
6). If in the beginning there is no icon, but a strong one-sidedness of the curve. Unilateralism is considered when at least 6 to 1 ratio between the left and right side of the curve. Or 5 to 1 if the first is already on the dominant side was a long series.

Terms party closure:
1). If within 3 x 24 = 72 spins spins balance of +1 or +2 - the game ends.
2). If the balance is 3 or 4, then we continue to play until the first loss.
3). If the balance of five or more, play up until 2 consecutive times not to lose.
4). Maximum batch duration is 3 x 72 spins (about 2 days).
5). When Zero bet is split and placed again.

Below are 10 golden rules, and then comment the game NNG with numerous real-world examples.
1). The main condition for successful forms of recognition during the game - accurate and precise form maintenance. In Art. "P" put a fat point, cross clear, in the columns of this point is not greasy, but that was different from the rest in the curve. A cross in the columns do not put, and put a star that was clearly evident.
2). All winning place to mark the curve icon in a circle.
3). Note that the result is stored in the rate of the corresponding block, and in extreme stolbik- overall balance in the far right column.
4). If you make a mistake, immediately erase and restore, to form clean and tidy.
5). During the game - no alcohol!
6). You can play at any time to stop and ever (on another day or at another casino) to continue, if you notice that you have become less careful (or some other reason, such as a cup of coffee).
7). Took seriously the training at home.
8). Make sure you are in the black, as well as Humble when a bad day will be.
9). Do not be distracted by other players and be careful in everything that Unlike previous systems, here you have to make serious decisions throughout the game.
10). Stick to these rules - they are developed through many months of game ...

Once again on the output rules of the game:
After the observation phase has passed and there is a basis for the analysis of (the back), the party is always the length of 3h24 = 72 spin.
If by the end of the party you balance one or two - stop.
If you are in the red - you play to balance one or a maximum of 72 back again.
If the balance of +3 or +4 - play on, but only the best column and run the risk of only 2 units.
If the 5 - 2 units of risk. Only too, no more!

Now, finally, it's time to analyze the real continuity:
We consider the continuity of 01.01.1995, the Casino Baden-Baden. There are many well-recognized forms.

The first signal (x) we register as a result of "Three" in column 1, the second signal in columns 1 and 2 mark the (+). Now all three columns indicate the likely direction and the unit has a (+) and (x). It does not give us anything (if two of the same icon would be a form of prediction for the continuation of the last icon (ie, shapes). Since this unit has remained neutral, it could be the next block, which now gives the signal, played on it, ie what will happen icons repeat ..... BUT if nothing against said !!!

There is always a fundamental question: What can tell us vs. ??? Or can we speak for ?. Line 14 should play (·), if no objection is not saying we put on red and lose. At the beginning, after 3 decides advantage entries per block, which would be in this case (x). Since the column 1, now this is well above the "troika" had (x), would have had to be put on line 18 of the Black if not to say anything against.

In column 3 of the current alternating tells us, "Red", ie antithesis. Hence - a fictitious play F. And if you would place a bet, we would have lost !! Now the column "P" Block 1 shows us the alternation (x) (·) (x ) (·), we expect the continuation, if not to say anything against. Column 3 is now neutral (·) (x), but he has given to the alternation in column 1 (against which usually can not be played), when the latter appeared a short form of striping with 4 points. Since we play is always the appearance of the final form, then now is the time to put on the (x) (Black) in line 21. And we win.

Now the next Block 1 forecast for (·), ie "Deuce." This column is now neutral, because it (x), (·), but before the alternation was more the other two, which gives us the confidence to bet on black in row 22, and we are winning.

Because The unit further alternation has played to this form of failure. Column 3 has the advantage of (x) and we would play in the line 25 at the "Red." For explanation of Block 3 is not required, everything is the usual way (in columns 2 and 3 of Block 3 is uniquely Bernoulli therefore possible even without play signal on these columns!).

Рассмотрим теперь Блок 2. Я специально его рассматриваю последним, так как здесь можно видеть как из-за неполного анализа могут быть проигрыши.

Все выглядит в начале вроде бы не трагично, потом я забыл к сожалению, первый появившийся крестик * лучше обозначить поперечной чертой. Итак, я просмотрел при оценке в строке 19 и не заметил, что здесь в столбце 2 преимущество ( x ) было. Тогда я мог бы не ставить здесь, так как предсказывался ( · ). Противоположность. ясный случай для F !!!!

Вы убедились, что нужно следить внимательно!!!!!! Я мог бы не проиграть и закончить партию не с +2, а с +3. Я мог бы дальше играть и еще выиграть. Неудачно вышло. (Речь идет о том, что я крестик в строке 5 Блока 2 поставил еле видимый вместо звездочки в кружочке!!! – это еще раз доказывает, что надо внимательно вести формуляр!!

Если игра идет, больше не играется на Преимущество, а на периодическое повторение, что было перед этим. Вы видите, что в Блоке 2 все хорошо: сначала в столбец « Р » приходят 3, которые мы помечаем на продолжение ( x ). Но далее появляется ( · ), после которой следует фиктивная ставка F . Сейчас приходит сомнительная строка 19, в которой я не ставил бы ставок, так как несмотря на то что подряд два ( · ) пришли, но против говорило преимущество ( x ) в столбце 5, которое я просмотрел. После появления в строке 19 ( x ) следует сказать впервые одно очень важное правило!! Что принесло ( x ) раньше? Крест появился 3 раза, так что играем мы на такое повторение (строка 24), которое и наступает. Этот ряд был только поэтому без ставок, потому что столбец 1 настаивал на ( · )!

You see, you need to learn to read correctly the form !!! It is, meanwhile, gives me real pleasure - and brings me success - if I guess the next step !! If not, only lost only this one belongs to the rate of 40 to 100 on average in error rates.

So, we analyzed the continuity of 01.01.1995 and proceed to another interesting game day, 08/01/1995, the same place in Baden-Baden. Here in Block 1, we see a form that prevails and we can not pay attention to it. In principle, in the column "P", one after another go (·) and it gives us a prediction set to repeat this sign. It is the same for two (x).

We have both repetition marks (points in Block 1 and Block 2 in a cross). Playing on the continuation of these figures, ie that will continue to repeat these signs. In Block 1, I play on line 32 after one Twos following, as I have here a double proof: In column 1 above were two series in column 3 is strong alternation (left 2 - 2 to the right). It insists on the rate for Black. Although the average Column 2 tells us, on the contrary, but 3 to 1 course to play! (Alternation had only 4 points in the last).

In lines 15-16 we see another important manifestation of the form: "Troika" = Cross once. After appearing again (x) in the line 23, I bet that this is to continue for a while. And it turns right - there is an alternation (x) (·) (· ) (x) (·) (·).

This game - a good example for "Goat's problems." In general, after 24h3 = 72 spins we have a balance of 5 and play on. According to the rule, we run the risk of 2 units. Ie We agree on the worst result - three. Block 3 canceled because He brings nothing, only -1. Block 2 also after the first minus rule. Block 1 is playing so well, I give my consent to it to lose these 2 units., In case anything happens. But this does not happen!

Here I would like to say that my system is not necessary as in other games at +1 or +2 to run at once, and that the winning phase must necessarily take up. Thus, it is possible the worst day with the balance -9 often compensate for the next lucky day!

Now consider the game from 13.02.1995 from my statistics, in the same place in Baden-Baden. This day is especially clearly shows how different units may differ from each other during the game. At the time when unit 3 provides sufficient confusion (at the beginning of one point, then more and again one) Block 1 produces 12 times (x), and then the alternation (x) (·) (x) (·) (x) ( ·). So after line 24 we exclude Blocks 2 and 3, and only play on Block 1.

This is an easy game, even surprised, as forms can be repeated, or alternated ...

Finally, consider one of the most difficult and time-consuming games. And then we have the advantage of 55 to 45 !! Take the time to play right on the money! House played at least 30 games for continuity to already be prepared for anything ... and be confident.

So I start a detailed analysis of one of the most challenging games on the 30.05.1995

Block 1
Recording 1 Line 6 (31). Column 1. Comes "Deuce" (·) F
Record 2 Line 9 (36). Column 1. There already are betting, if not to say anything against. Playing on the (+), although Art. "P" is only one sign (+) as the announcement to the same column as before. Nothing speaks against it. Conversely alternation in art. 3 speaks for. We put on red and win. S
Record 3 Line 11 (23). Columns 2 + 3. Both can still be played. These double announcements occur only rarely in the columns 2 + 3. Sometimes they are the same as here, sometimes opposite and can not be in the game (with exceptions). F
Record 4 Line 15 (7). 2. Column A bet on (·), as "P" and the column in this endeavor. Nothing speaks against it, on the contrary for. We put on black - lose. S
entry 5 Line 17 (28). 3. Also Stolets rate (·) is evident but is prevented due to the current F / W alternation in column 1. We would have lost ..... F
Record 6 Line 19 (23). Column 2. According to the article. "P" we expect (x), which again is confirmed in column 1. We also expect the dominance of the left side of the column 2. Bet on Red - won. S
Record 7 Line 24 (28). 1. The column "P" offers (x), and the column - the antithesis. Alternation contradict themselves. The rate is not possible. F
Record 8 Line 25 (5). Column 3. Predictions (X), but alternation in column 2 speaks against it, alas ... miss rate. F
Record 9 Line 26 (9). Column 2. Unambiguous announcement of the Black (x). Lost. S
Recording 10 Line 30 (14). 2. The column "P" offers a (·) as before there were many. Column wants (x). Also missing. F
Recording 11 Line 34 (30). Column 1. Under "P" on the (x) and the column put it claims. Typical for one party to the Bernoulli! - Won. S
block 2
Recording 1 Line 8 (10). 2. Column Comes "Deuce" - (·)
Record 2 Line 9 (23). Column 1. Comes "Troika" - (X)
Record 3 Line 10 (23). Column 3. Again "two" - (·)
Record 4 Line 13 (30). Column 2. According to the "P" - benefit from (+). Despite the fact that it was impossible to set because in column 3, "short" and repeated alternation speaks against because of that, I bet. Lost. S
entry 5 Line 14 (30). Column 3 Column is expected to continue alternation (·) (x) (· ) (x), ie, forward to the point that the column said. But wrong. S
Record 6 Line 17 (2). Column 2. Forecast (X) and nothing against it. Bet on Red. Lost. S
Record 7 Line 20 (36). Column 1. "Deuce" (·) are still separate. Therefore prediction is (x), which proves that the picture in the column. Again lost, we could come to the idea of ​​every such a bad block in the middle of the game, after - 2 deleted. Forget about it, everything will work out. S
Record 8 Line 21 (4). 2. The column "P" indicates the continuation of (·), and the column has an advantage in that, but again a loss. S
Record 9 Line 26 (24). Column 2. (x) in the double "P" will appear again. Here, in the column 2 and the alternation is expected (+). Skipping. F
Recording 10 Line 29 (19). 2. (·) like, but still is an alternation in column 2, which speaks against. Skipping. F
Recording 11 Line 31 (19). Column 1. (x) and (·) in Art. "P" appeared until now only 2 times. Who would be (x) (Red). This is confirmed in two ways: in art. 1 is "Deuce-deuce-Series," and we expect again dolzhnyby "Troika." In Art. 2 has a F / W alternating between 5 points and is a continuation of the Red. Won. S

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