Battle City [PC]
Battle City ( «City battles") - known in Russia and the CIS as "tanchiki." One of the first games for the NES platform. Its predecessor was the arcade game Tank Battalion, released by Namco company in 1980.
Polygon action visible from above. The player must, driving his tank, destroy all enemy tanks at a level which is gradually emerging from the board of the north. The enemies are trying to destroy the player's base (the bottom of the playing field in the form of an eagle) and his tank. At each level you need to destroy enemy armored vehicles and twenty different species. If the enemy can destroy the base or deprive players of all lives - the game is lost.
The game consists of 35 main levels. Level - square field of 169 sectors (13 × 13). With the passage of 35 levels, they begin anew, but the enemy's combat units have more health, and by ingestion of them will appear bonus.
There are four types that differ in speed and strength:
conventional tank (100 points);
armored personnel carrier, which has high running speed (200 points);
rapid-tank (300 points);
heavy tank (armored car), which can be destroyed by four hits (tank changes color depending on the remaining strength) (400 points).
The fourth, eleventh and eighteenth tanks, regardless of type, appear iridescent colors. If a player gets into a tank, the bonus appears on the map. If the "bonus" tank is a heavy tank, only one hit in his appearance for the bonus. If you do not get a bonus until the new overflow tank, the bonus disappears.
When playing alone on the map is no more than four tanks of the enemy at the same time; when the two of them play no more than six. In total, twenty enemy tanks on the level.
Tank ( "life"). Adds a player one life.
The five-pointed star (medal). Improves the player's tank (one star - increases the speed of shells fired, the two stars - it is possible to make two shots before they flew to the obstacle; three stars - the tank can penetrate concrete walls).
Hand grenade ( "bomb"). Blasts the enemy tanks on the map. For it is not given points.
Chasy`. For some time, it stops the enemies and their gunfire.
Bayonet spade. Temporarily makes the brick wall of the Staff of the concrete to protect it from enemy shells.
Helmet. Temporarily makes the player invulnerable tank.
In just one level may receive three bonuses. Taking bonus brings 500 points. Bonus appears after being hit by tank flashing. These tanks come fourth, twelfth and eighteenth tank in the overall sequence.
It is worth noting that the original developer has is the possibility of two more bonuses (in the CHR ROM allows). At the very least, schedule a bonus (in the form of a gun) was present in the original game ever, and the graphics of the second bonus was the drop that could only occur when the show a secret message from the developer. Moreover, the appearance of the algorithm the bonus is that initially allowed to receive bonus index from the random number generator, and then choose from the array directly in ROM: .BYTE 0, 1, 2, 3, 4, 5, 4, 3.
As you can see, the last two bonuses were replaced by, respectively, a hand grenade and watch. Therefore, they are statistically more common.
Battle City was one of the first games where they could play simultaneously two. Both tanks appeared at the headquarters. If the player gets a tank other, it stops for a while in place.
Battle City version for Game Boy - is more complicated, because the card is not completely fit on the display. So while the player is in a certain corner of the map, it is possible that one of the enemy tanks will pick up to the base and destroy it. This is offset by the radar, which is not in the NES version, as well as the ability to stop the game and see the playing field, "tearing" the camera from the player's tank.