Looking for friends (Zhao Pengyou)

Number of decks: from 2 or more
Number of cards in the deck: 52 and jokers
Number of players: from 5 and more
The seniority of the cards: 2, 3, 4, 5, 6, 7, 8, 9, 10, B, D, K, T.
Purpose of the game: score first with your partners 13 points.
Rules of the game. The rules of this game were provided by Jin Li, Wei-Hwa Huang, John Bauer, Rick Heli. This is a Chinese card game. Depending on the number of players playing one or more decks, and use or do not use jokers in the game. Specific requirements for the requisite are listed below in the table.

Players 5 6th 7th 8 9 10 eleven 12
Decks 2 2 2 3 3 3 3 4
Red Jigs 2 2 0 2 3 0 2 2
Black Jigs 2 2 0 0 0 0 2 0
Cards per player 20 17th 14 19 17th 15 14 17th
Total maps 108 108 104 158 159 156 160 210


The seniority of trump cards is the following from junior to senior:

Trump card in the game;

Trump card value;

Black jokers;

Red jokers.

Example: let's say that the eights and diamonds are trumps, then the rating from the maximum card to the minimum will be: red joker, black joker, 8, ( 8, 8, 8), T, K, D, B, 10, 9, 7, 6, 5, 4, 3, 2.

The goal for the players is to win as many valuable cards as possible in the rallies (bribes). As usual in Chinese games, the values ​​of the cards in glasses are as follows: the king - 10 points, 10 - 10 points, 5 - 5 points, all the other cards do not have points. Thus, the total number of points is 200, 300 or 400, depending on the number of decks used in the game.

Delivery of cards. There is no sender in the game, several decks are mixed into one, at the request of any of the players, the received deck is shuffled and placed in the center of the table in a closed form. Then the first player who will take the card will be drawn by the lot and, starting with it, each player clockwise takes one card from the top of the deck and adds it to their hands, not showing to other players. The capture of the card continues until all the players have a full number of cards for the game (see the table above), and 6 cards must remain.

Definition of a trump. Next is the definition of a trump suit, which occurs in the struggle for this between players. Each player can be active or passive . At the beginning of a new game, each player is rated as active. Only active players can participate in the battle for trumps. The player that first took the cards, takes a card of the right value with the right suit from his cards and puts it in front of him in clear, declares the suit of this card trump. To change this suit, the next player must put two cards of the same value and the same suit, and the suit of these cards is declared a trump, but in order to change this trump suit, the next player must already put three cards of the same value and the same suit and declare the trump suit of these Maps and so on.

Example:

Player A declares 3 a trump card;

Player B beats this trick and puts 2 2, and player A takes 3 back to himself;

Player C beats the previous trump card and puts 6- 6- 6, and player B takes 2- 2 back to himself;

etc.

Once the trump card has been finally established, the player who made the trump card takes 6 remaining cards from the center of the table and places any 6 cards from all of his cards in their place. These 6 cards lie in a closed form and can be claimed by one of the teams in accordance with the rules.

Identify players in teams. The number of teams is calculated as follows, based on the testimony of the table, which is lower.

Players 5 6th 7th 8 9 10 eleven 12
Maximum team size 2 3 3 4 4 5 5 6th
Minimum team size 3 3 4 4 5 5 6th 6th
Number of cards, which is called a maker for the creation of a team 1 2 2 3 3 4 4 5

The player who chose the trump card is the same maker, should name the number of cards indicated in the last line in the table, which is higher. Players holding cards called join to the team maker, and other players will form a team-rival. In the called cards there should be no trump cards. An example is played by 8 players and fives, and peaks are trump cards. Maker calls the first card ace of clubs, the second card is the king of clubs and the third card is an ace of diamonds. In this case, the players who hold these cards become partners of the maker and form one team with him, and all the other players form the second team. After this, a rally begins.

Drawing . The game goes counter-clockwise and consists of draws of cards. In the first drawing the maker walks first, the player who walks first can be like any of the four types of moves:

Can put any single card. Each next player in turn must put a card of the same suit, if he does not have a card of this suit, he must put his any card;

Can put a set of 2 or more cards of the same value. Each next player in turn must put cards of the same colors, if he does not have a card of this suit, he must put his any card;

Can put sequences of cards of the same denomination, for example, two deuces, two triples, etc. Each next player in turn must put cards of the same colors, if he does not have a card of this suit, he must put his any card;

Can put three cards of the same suit for which points are awarded. Each next player in turn must put cards of the same colors, if he does not have a card of this suit, he must put his any card.

So, the maker makes his move, every next player, puts the same number of cards. And the one who puts the highest card or the highest cards, takes the laid out cards (bribe) to himself and puts them near him in a closed form (the king, tens and five must lie in the open), and then begins his first move the next draw of cards. Thus, players play all the cards, after which the players count the number of points scored. The team that wins the last draw (bribe) gets double points for kings, for tens and for fives. It is worth noting that there are points for cards and points earned for points scored, so as not to be confused, you can call them points. Below in the tables, depending on the number of players, the number of points the players receive depends on the points scored.

5 players: 2 decks

Points earned 0 From 5 to 75 From 80 to 155 From 160 to 195 200 or more
A trump card from one of the partners 2 points 1 point 1 point 2 points 3 points
A trump only at the maker 4 points 2 points

6 or 7 players: 2 decks

Points earned 0 From 5 to 75 From 80 to 155 From 160 to 195 200 or more
A trump card for two partners 2 points 1 point 1 point 2 points 3 points
A trump card from one of the partners 4 points 2 points
A trump only at the maker 6 points 3 points

8 or 9 players: 3 decks

Points earned 0 From 5 to 115 From 120 to 235 From 240 to 295 300 or more
A trump card for three partners 2 points 1 point 1 point 2 points 3 points
A trump card for two partners 4 points 2 points
A trump card from one of the partners 6 points 3 points
A trump only at the maker 8 points 4 points

10 or 11 players: 3 decks

Points earned 0 From 5 to 115 From 120 to 235 From 240 to 295 300 or more
A trump card for four partners 2 points 1 point 1 point 2 points 3 points
A trump card for three partners 4 points 2 points
A trump card for two partners 6 points 3 points
A trump card from one of the partners 8 points 4 points
A trump only at the maker 10 points 5 points

12 players: 4 decks

Points earned 0 From 5 to 155 From 160 to 315 From 320 to 395 400 or more
A trump card for five partners 2 points 1 point 1 point 2 points 3 points
A trump card for four partners 4 points 2 points
A trump card for three partners 6 points 3 points
A trump card for two partners 8 points 4 points
A trump card from one of the partners 10 points 5 points
A trump only at the maker 12 points 6 points

The team of players who first will score 13 or more points, becomes the winner.

Note. The rules of this game have many options and subtleties, and since the game is translated from English, these nuances are difficult to describe in translation. Therefore, these are incomplete rules of the game, they only show its foundations. Who is interested in this game, can find it in the search Google with its Chinese name Zhao Pengyou.