General information on raspasing

The raspasovka is appointed when all 3 hands at the stage of trade make their first ad "pass". With this game, each player, including the handler, would be interested in taking as few bribes as possible. If there was no rallying, then any of the partners would start trading, only having 6 tricks on their hand, without risking to remain "without". At the same time, the rallying is directed against those players who declare "pass", having strong cards on their hand, in the hope of damaging the "comrade" if he makes a risky announcement.
Thus, all the players are forced, in anticipation of a bad rallying (a large number of bribes on it), risk with ads, which greatly animates the game. In other words, before his first announcement in the process of trading a player can be caught between two fires: there are not six or even five bribes in his hands and at the same time it is very dangerous to go on the rallying. Such a dilemma can arise on the third hand with the two preceding passes.
In the process of the rallying, the first 2 moves belong to the deliverer, who has only two cards for the buy-in. After the handler's turn, his first card is put by the first hand, then the second and third hands. Thus, in the first and second bribes of the rallying, there are 4 cards, and in all other bribes there are 3 cards. This should not be forgotten when calculating the total number of cards of the given suit that came out of the game.
Since there are only two cards at the disposal of the deliverer, the remaining players are obliged to do everything possible to ensure that the transferor took at least one bribe.
In the third bribe, the first move belongs to the first hand. Starting with the fourth bribe, the game is already in the usual order: the move always belongs to the player who took the previous bribe.
The whole game looks like a miser, and it goes like a giveaway. There are no trump cards in this game, but it is necessary to put a card of the same suit on the suit of the exit. Put a card of another suit only if there is no suit of exit.
If during the rallying of any of the players did not take bribes, then he writes the unit to the bullet. Players who took bribes are recorded for each of them on a mountain.
There are 2 types of pushing: sliding and progressive. In the sliding raspasovke after its completion, the next distribution of cards is in accordance with the general rules, that is, the next player clockwise. When you reapply the price of each bribe remains the same. With progressive raspavske the distributor makes a re-distribution and if the rallying is repeated, then the price of each bribe is increased by 2 times (2 per mountain and per pellet for lack of action), and the sender makes the distribution for the third and last time. Now if there is a rallying, the cost of each bribe increases to three (among some playing and up to 4) units and the sender additionally adds to the number of bribes taken and a fine equal to two bribes. The next distribution goes in the order of the queue. If there is a rally again, the cost of each bribe is reduced to the initial one.
Playing threes, the rules become slightly different. The forecaster does not open at all, but the first move after the first hand. Since the two cards are not known and there is no way to calculate the number of cards of that suit remaining on the hands, the game becomes more lively and acquires a probabilistic character. Sometimes in exactly the same way play a rallying and when playing four, and the sender at the same time writes himself a unit in a bullet.
In other companies, in order to avoid the probabilistic nature of the game the threesome, the first 2 moves are made by the cards of the payoff. But since these cards do not belong to anyone, they only show the suit to be played. These bribes will belong to that player, whose card in the suit of the exit is the senior. Starting with the third move, the game is already in the normal order.
Sometimes, playing the three of us, play the rallying "on whist." In this case, the winner is the one who takes the least amount of bribes. The winner writes to the partners for each bribe they take. This is usually 3 or 4 whists. If two have won, then whist on the victim is written in half.
Here are 3 examples.


Example 1

1st hand 2nd hand 3rd hand
2 bribes 3 bribes 5 bribes

The first hand writes on the second hand 3 x 3 = 9 whists and on the third 5 x 3 = 15 whists.


Example 2

1st hand 2nd hand 3rd hand
6 bribes - 4 bribes

The second hand writes a unit in a bullet, 18 whists on the first hand, 12 whists on the third hand.

Example 3

1st hand 2nd hand 3rd hand
4 bribes 3 bribes 3 bribes

The second and third hand write on the first hand for 6 whists.

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