Demolition is unknown
Often playing, has several possible demolition options. By making his secret demolition, the player has the opportunity to mislead whistlers and thus have an advantage. Then as an alternative for whistlers, we'll look at a number of examples that will allow them to navigate in situations where a particular demolition affects the final outcome of the game and needs to be guessed.
Example 1
1st hand |
2nd hand |
3rd hand |
Appointed |
|
♠ |
Tx |
KDVH |
Xx |
The second hand is assigned "6 spades" |
♣ |
Tx |
KBh |
Dxx |
|
♦ |
Dxx |
KBh |
Tx |
|
♥ |
Dxx |
TC |
Вхх |
To play the layout from this example, the player needs to take one bribe in clubs or tambourines.
His alleged demolition: two clubs, two tambourines or one club and one tambourine.
The whistlers understand that if two of them are demolished in any suit, the player will take 6 bribes (he will have time to play the king).
Therefore, the only hope for whistlers is the incorrect demolition of the player (in this scenario), the demolition of one.
Against this demolition and the game is being played.
The first move is done in the heart.
The player is fighting the senior trump.
The first hand takes on the ace and again goes to the heart.
The player takes the worm and takes away the trump card.
If after that the player comes from any of the jacks, then you can safely repeat the same suit, as the third king still plays.
But we decided that the demolition "one by one", so the player trumps another 2 times.
On the first move from the third hand, a small club will demolish, and from the first a small tambourine will demolish.
On the second turn, the first hand puts a small club (denotes an ace), and the third hand puts the worm.
After that, the player has only one clever move from the jack of treble.
The first hand takes the ace and walks with hearts.
If now the player takes down the king's king, then the third hand reveals the ace of diamonds and takes two bribes for an ace and a club, if the player takes down the tambourine, then the third hand puts the club with the same result.
Example 2
|
1st hand |
2nd hand |
3rd hand |
Appointed |
♠ |
- |
TDVxx |
Kxx |
On the second hand assigned "7 peak" |
♣ |
10 |
TKhx |
ДВх |
|
♦ |
TDxx |
Cx |
Bx |
|
♥ |
Вхххх |
D |
TC |
In this example, the player has a very strong card, but the layout of his cards is unsuccessful.
The player does not have time to play both suits.
True, if the whistlers do not guess the demolition and the first move will go to the trump card, then he will have the hope to play the game by playing the trump card whist.
The main task for whistlers is to select a blank card in tambourines or hearts and call in a trump card.
And when the whistler plays the clubs, getting the move on the lady of this suit, then again go to the trump.
Then the whistlers will receive 4 bribes.
The first move can be done either with tambourines, or with hearts.
We will analyze both possibilities.
The first move is made in the heart, but the tambourine is left and the player is trumpeting.
Now the player makes a move with the ace of ace (takes away from the first hand a retreat in the form of a dozen dozen) and enters with the king of diamonds.
The first hand takes the ace and answers the trump card (there is no other move).
The player puts the second trump and makes 2 moves in the club.
It becomes clear that he won the game, because he will play all the trumps.
Now the first move is done in the tambourine and again in a trump, because the worm is left.
True, the situation has changed, the player can not take away the withdrawal in clubs, as the diamond reception is on the same hand (third).
Remains the move with the lady's lady.
The third hand accepts and makes a move from a small club to a dozen.
You can calculate that by the end of the draw on the third hand there is an extra waste and the trump card does not play along.
The player takes only 4 bribes in trump cards and remains without one.
To summarize, you can say that whisters before starting a rally, you must calculate these 2 options and make the right move with a tambourine and win a rally.
Example 3
|
1st hand |
2nd hand |
3rd hand |
Appointed |
♠ |
Txxxx |
AT |
CD |
On the third hand is assigned "9 clubs" |
♣ |
X |
X |
TKDxxx |
|
♦ |
X |
TVxxx |
CD |
|
♥ |
Dxx |
Bx |
TC |
In this example, the whistlers do not have any information about the demolition.
Demolition equiprobable.
To leave the player without one, you need to guess which of the marjages is left, and which one is sent to demolition.
In this situation, either a volitional decision or a lot is simply cast.
Example 4
TKDxx |
The first hand is assigned "9pic." One of the players said "whist." |
Txx | |
Tx | |
Tx |
This example is very frequent in the game.
On the hands of whistlers after the first nine moves there is one card, of different suits.
A player can of course have a third suit left.
But the probability of a favorable outcome is still approximately 66%.
In conclusion, I want to say that in an unclear situation, it is often possible to obtain the necessary information by analyzing the behavior of the player.
Therefore, the more you spend games with him, the clearer his style of play will be and the easier it will be for you to play with him and guess the demolition cards, if necessary.
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