Screw-Vitalina

It is believed that this game appeared "Vitalina" together with the invention, the therapeutic agent in 1892. In those years it was fashionable to say so in this game Screw Screw-called Vitalina.
The meaning of the game is as follows. After the cards are dealt, each player discards two cards it unnecessary, resulting in a void. Of the eight dropped two cards make a bribe, which at the end of negotiations in the usual way, become the property assigned the highest game. Then begins the rally, which is due to the "darkness" that is, out of ignorance players discarded cards, has a lot of intricate combinations. Because of that, this game is considered the most hazardous and wasteful, because the result is unpredictable.