Common terms
Ordinary |
Shulerskie |
Poker |
Samba (in Samba) is a sequencer consisting of seven cards.
A dump truck ( in Thousand ) is the rule according to which a player who accumulates 555 points loses his record and his account becomes zero.
Sam-friend - two cards of any suit, with this should be called the highest card, for example, the king himself-friend.
Sam-thirds - 3 cards of any suit, with this should be called the highest card, for example, the king of the self-third.
Four-fourths - 4 cards of the same suit, with the higher card, for example, the ace-the-fourth.
Sam-toe - 5 cards of the same suit, with the name of the highest card, for example, ace-to-toe.
Self-hex - 6 cards of the same suit, with the name of the highest card, for example, ace-the-pole.
Self-assignment ( in the screw ) - when one player without the help of his partner, assigns the game.
Escape - when the player enters the second whist.
Shoot off the suit - repeat the same suit when trading, as the opponent.
Gathering ( in the Vest ) - 3 cards of the same suit or 3 cards of the same value.
Reset:
The postponement of extra player cards in exchange for cards from the reserve;
The card's turn in a simple suit, which does not match the suit of the call.
Wedding ( in Preference ) - the reduction in one bribe of two senior figures whistling.
A light game is a game in which players open their cards.
A free card is that card for which any suit or card value can be assigned by the owner.
His move - the first move of the player who ordered the game.
Its a game - to take the necessary minimum of bribes in the game.
The connection between the hands - the ability to transfer the move from one hand to another.
The sender, the dealer, is the player who gives out the cards.
Dealer (in Preference):
The player who is responsible for the correct delivery of cards and the buy-in, controls the progress of the game and the correct record by the partners after the given game;
Passive whistling player when playing a four of us, who has the right to actively vystovat with the refusal of the two partners.
Surrender - distribution of cards from the deck between players.
Move the deck - after shuffling the cards, the player who sits to the right of the handler, moves and removes the top of the deck and places it under the bottom of the deck.
To make an upgrade:
Discarding the card of the wrong suit with which the move was made;
Put a trump card, having on hand a card of this suit.
Sedok is a player who has not scored a minimum of bribes.
Seka ( in Sek ) - a situation where 2 players scored an equal number of points and to determine the winner, the next bet is played.
Sekans (in whist) - sequence of cards of the same suit.
Sequence - 3 cards of the same suit in a row, for example, 6, 7, 8.
Sext Major - a combination of cards arranged in the following order: ace, king, queen, jack, ten, nine.
Semernaya (in Preference) - a game in which you need to take at least seven bribes.
Seven second (in Preference) - 7 bribes of a club suit.
The signals on Vista are a completely legal exchange of information between whistlers.
Sidž ( in Bridge ) is the result in the game, when one player, one, two, three, etc. did not have enough to play the player before the contract was realized. Bribes.
Singleton (in Bridge, in Vint, Vist) - when on hands only one card of any suit.
Singlet is the only card in this suit.
The system (in Preference) is a king, jack and a dozen of the same suit.
Jump (in Preference) - encouragement, expressed in whists, often 100.
Squeeze (in Bridge, Vint, Vista, Preference) - forcing the enemy to demolish the desired card.
The calling card (in Bridge, Vint, Vista, Preference) is a card that forces the opponent to demolish the desired card.
Through march (in Razbey five ) - when the player has already taken 3 bribes to win, but wants to take 5 bribes, in order to score more points.
A hidden hand (in Canast) is a hand that provides a display of combinations without announcing the previous combination and without preliminarily complementing the partner's combinations with their cards, which has at least one canal.
Smaj (in the Pitch-auction ) - an application for winning all four points.
Demolition:
In games with otboyem - cards played by players and not participating in further raffle;
In games for bribes - throwing on the groomed card of a card of the lowest value or a card of another suit;
In games with the purchase - discarding cards, the presence of which exceeds the number required for the game.
Demolish - throw off all the cards.
To remove or remove a deck is the complete division of the deck into two equal or unequal parts.
To remove from an ace - to force the contender to go with an ace, to put an ace on a certain suit.
A creator is a player who has assigned a trump suit or game.
The soloist ( in Scathach ) is the player who has assigned the highest value to the trade, and orders the game and the type of the drawing.
The sun (in preference) - a record with a loss of 1000 points in the hill and whist.
A soldier is a player who scored less bribes than the prince and the king.
A doubtful or accidental bribe (in Preference) is a bribe, which, in the process of assigning a game, is not accepted as necessarily taking and is intended for bestowal and is awarded to the playing hand by the game of the case.
Sonic - in many games this is the second card of the banker.
Magpie (in Preference) - the same as the marjage. King and lady of the same suit.
The Hundred gets better (in Deberts ) - if an error of a hundred points is corrected, the error is corrected without any punishment.
Combination (in Canast ) - a set of not less than three cards of the same denomination. For example, 3 ladies, 3 dozens, etc.
Spadilla is the lady of clubs.
List (in Preference) - points that are subtracted from the mountain.
To hide - to play in the dark.
The bet is a contribution of a certain amount to the game or to a card or the placement of a certain number of chips into the bank.
Stalingrad (in Preference) - a requirement for all players to whistle when ordering a penny six.
The old maid (in Ramsey) is a player who has not taken a single bribe.
Stasovat - mix all the cards in the deck.
The hospital is the absence of maps between the seven and ten.
One hundred and five ( in Tertz ) - a combination of 5 cards in a row of the same suit.
One hundred and six (in Tertz) - a combination of 6 cards in a row of the same suit.
One hundred and seven (in Tertz) - a combination of 7 cards in a row of the same suit.
One hundred eight (in Tertz) - a combination of 8 cards in a row of the same suit.
One hundred ladies (in Tertz) - a combination of four ladies.
One hundred kings (in Tertz) is a combination of four kings.
One hundred aces (in Tertz) is a combination of four aces.
Table (in Preference) - partners.
Standing - playing with closed cards.
Street ( in Poker ) - 5 cards of different suits in order.
String (in Preference) - the layout of the cards in the hands of the point guard, in which, after a buy, he has 3 cards in all four suits.
Stradle:
Increase in the mandatory bet or contribution of the previous player;
Increase the previous player's straddle by doubling the bet.
Knocking:
In the point is the amount of money that is three times the banker's rate;
In Poker it is a signal of unwillingness to take a deck or bet;
In Rummy it is a signal about the end of the draw.
Counter ( Damn ) - the player who keeps score in the game.
Surbu (in Preference) - a combination, as a result of which the trumps of at least one of the whistlers win in force and ensure the receipt of at least one extra bribe.
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