Boston

Number of decks: 1
Number of cards in the deck: 52
Number of players: 4
The seniority of the cards: 2, 3, 4, 5, 6, 7, 8, 9, 10, B, D, K, T.
Purpose of the game: to collect a certain number of chips.
Rules of the game. The card sensor is defined as follows: the deck is divided into 4 parts and each part is given to each player, that player who has the jack of diamonds and is the deliverer. The sender makes a bet out of 10 chips, and collects 10 chips from each player. Chips puts in a special box "basket" and places it near him on the right side. Then the cards are collected, carefully shuffled, the player on the left is asked to remove it, then the cards are dealt counter-clockwise, starting from the right. Each player has 13 cards. The last card from the deck is a trump card. The trump card is on the table until the first player comes in. Any failure of the dealer is punishable by a re-take. If the fault of the dealer, the right of surrender passes to the player on the left.
Boston is played in only two suits, one of them is the older suit the other is the youngest. The eldest is the suit, opened at the first surrender. The suit opened at the next delivery is considered to be the youngest. If the junior suit coincides with the older one, then they play in the senior suit.
After the player has received 13 cards, he decides to play him or fold. The first player "in hand" starts negotiations. He either asks to play in the indicated suit, or folds. He either asks to play in the indicated suit, or folds. After the pass you can not buy. If the purchase was made, then after the pass it can not be abandoned. When the first player announced the game and the second player declared the game after him, two pairs are formed that play against each other. The third player and the fourth player can become the partner of the first player. And it can happen that 3 players will play against one. Then this player undertakes to take only 5 bribes. If he takes these 5 bribes, he wins the basket and receives from each player at a rate. If he does not take 5 bribes, then the basket gets to three players and he also needs to pay them as much as they would pay him as a win.
Features of the game. The purchase of one player is destroyed by a higher purchase of another player. The seniority of the buyers is as follows: the youngest, the youngest, the oldest, the solo solicitation (independance), the redemption of "9 bribes to the younger," the bribe "9 bribes to the senior," a buy-in to the minus one. If 4 players pass, then the contents of the basket are increased to the next waist. The one who buys a solo should take 8 bribes. In case of a loss, he pays as much as he could have won at a tariff. Possible purchase to minuscule. If the remission is decided, then the game is declared uncircumcised and without Boston. A player who has boston receives two chips from other players. Extra bribes are paid according to the tariff. If the helmet, then all bribes are paid in half. For a player who plays without support, a helmet is considered to take 8 bribes.


10 rules of negotiation

Strict adherence to the order in the announcement of games.
The game must be pronounced clearly and clearly to avoid all sorts of disputes.
A player who declares a pass must go only to whist. The right to declare and interrupt the game is lost.
The intention to play a pair must be stated clearly.
The choice of suit is pronounced clearly and distinctly.
Do not allow the wrong declaration of the game.
If a player does not want to play in a pair, then he must clearly state; "I play one!".
A player who said "Boston", and who had a game for 8 or 10 bribes and accidentally missed, than forced other players to say "pass", then he is not allowed to correct this mistake.
Two players can not declare the same scanty game. The second player who announced this is punished. He puts on a lab.
If the players agreed to play boston with whist, then the third player, whose fourth interrupted the game, should whistle to him.

10 types of game conditions

Before playing in Boston, players agree on a certain kind of game. Boston has a huge number of varieties. The most popular are listed below.
A simple game. A simple game is one in which each chip is given 4 chips in each hand to the remiz or labet.
Boston with a purchase. In this game, players have the right to substitute one card for the card's worst card. Whist is not allowed.
Boston with a remise. If the player has an ace at the opening of the trump card, then two chips must be paid to the cashier.
Boston with a labet. A fine that is imposed on the one who loses the game. A fine is recorded in the box next to the person who received it.
Solo (independedance). A player who wins a waist with eight bribes.
Petit-miner dodging. The rule is that the player who opens all the cards except one that is laid aside should not take a single bribe on the remaining 12 cards.
Philadelphia. The game for 10 bribes.
Gran miner skip. A game with thirteen open cards and no bribes. The bribe is punishable by a remission.
Sovereign. The player's responsibility is to take 12 bribes.
The Grand Prix is ​​sovereign. The duty of the player to take 13 bribes with the cards closed.


Prohibitions

With the cards removed, you can not touch the contents of the basket.
Players who have won, but gape and did not take what they should take, lose their rights. Their money remains in favor of the next waist.
If the player said "pass", then he can not abandon it.
The buyer can not take his words back.
Bribes are forbidden to be considered in order to recall the cards that came out.
If some players have won from others, then payment is required immediately. After withdrawing the cards for the next hand, they do not already have the right to claim their money.


Honor cards

Oner - this is the name of the honor card. The player who declared 4 onera has on hand 4 pieces: an ace, a king, a lady and a jack of the same suit. 5, 6 or more consecutive cards of the same suit give the same number of bribes. 2 senior oners with an ace and three small cards give 5 bribes. Ace, king (lady), jack with five small cards give 6 bribes. Ace, the lady himself, the third in the game with whist is two bribes. A king with one or two small cards is one bribe. Oners are considered important in whist for trump cards. In the buy-in game, if there is no senior oner in suit, then it must be bought. If the player in his suit has enough cards to lure out all the cards from the rivals, then it is advisable to buy more cards of the highest suit.


Misery

Misery - this is the name of the lowest card. A player who plays a minus can without any problems hold oners (an ace, a king, a lady), but with four or five small cards. In the mister 2, 3, 4, 6, 9 can take the player even with four oneras of the same suit. The player's partner must leave the cards: jacks, ten, nine, eight. The enemy who sits "behind the hand" should come out with small cards: sixes, fives, fours. If the player points in himself a rebon, then the opponents should be afraid to go into this suit. Usually, when the rents are put the youngest cards or try to make a new one. A good opponent should not stop going into the suit, as long as he knows what the player still has.


Open Misers

In open mizers, the foreplayer must exit from the lower suit of the card in which the latter has the eldest. A handler must walk with the longest suit of the player. The player sitting on the right side of the player must interrupt all the bribes. If a player with a smaller card does not have a two or a triple, then he must take this suit away, in order to make a revon in it.


Player Tips

In bribery games, it is recommended to demolish a single-tone (one card of any suit on the hands) or an empty card of a long suit without oners.
In scanty maps, senior cards are destroyed.
If the opponent went into the suit, in which you have an ace and a lady, then you need to bear in mind that the king is acting out. Therefore, it is necessary to put a lady, the king will fall under your ace.
If you have 5 trumps on your hands, where you have an ace and a lady, then you need to walk with an ace, then not with a lady, but with a card that is the oldest after it. If someone else comes out, your lady is justified.
If you took away a trump card from an opponent, then go with your long suit.
If you notice rents from rivals, then avoid walking with the suit they drop.
If you see that all the suits are equal in hands, then discard the one that the opponents beat.
If you began to demolish one suit, then carry it to the end. You can not toss from one suit to another.
If you think that no one has a trump card, then go with a frank card.
If you think that a very strong game is going against you, then put the highest card of the required suit.
If you do not have any extra bribes on hand, then you must walk with a false card.
If you have minor trumps on your hands, then take care of them, as they will help you to close the suit.
If you whistle, then you must show your best suit to the player, trump and justify your trump cards.
If you think that your partner has an upgrade in one of the suits, then go to this suit safely.
If none of the rivals managed to block the exit of the partner, then one should not interrupt.


Rates

Prikup junior suit, bought and won, the tour is simple.
2 chips - for 8 bribes.
4 chips - for 9 bribes.
6 chips - for 10 bribes.
7 chips - for 11 bribes.
10 chips - for 12 bribes.
With thirteen bribes, the payment is doubled.

The buy-in of the senior suit, bought and won, the tour is simple.
4 chips - for the due bribes.
12 chips - for 10 bribes.
14 chips - for 11 bribes.
18 chips - for 9 bribes.
20 chips - for 12 bribes.
With thirteen bribes, the payment is doubled.

The won independent game in the junior suit (double payment), the tour is simple.
16 chips - for 8 bribes.
20 chips - for 9 bribes.
24 chips - for 10 bribes.
28 chips - for 11 bribes.
30 chips - for 12 bribes.
With thirteen bribes, the payment is doubled.

The won independent game in the senior suit (double payment).
32 chips - for the due bribes.
40 chips - for 9 bribes.
48 chips - for 10 bribes.
56 chips - for 11 bribes.
64 chips - for 13 bribes.
With thirteen bribes, the payment is doubled.

The buy, bought to the senior suit and won, the tour is simple.
If the buy-in is made and the game is lost, then the opponents receive 2 chips from the purchasers for the unhandled bribe.

With thirteen bribes, the payment is doubled.

Prikup, bought to the senior suits and lost, the tour is simple.
When the game of the senior suit is lost, the losing players are doubly paid, against what is paid in the lower suit.

The lost independent game in the lower suit, the tour is simple.
4 chips - for one unhandled bribe.
16 chips for a failed solo.
32 chips - for not playing the game.
104 chips - for 13 bribes.
With thirteen bribes, the payment is doubled.

Losing an independent game in big suit, the tour is simple.
If a solo is lost in a small suit in a simple round, then the loser must pay each player doubly, against what is indicated in the previous paragraph.

Prikup junior suit, not bought and won, the tour is simple.
The player who made the unprotected ration should, on duty, take only 5 bribes. When he wins the waist, he receives the following chips from each player.
2 chips - for the due bribes.
4 chips - for one bribe over put.
6 chips - for 2 over put.
8 chips - for 3 over put.
10 chips - for 4 over put.
12 chips - over 5 in excess.
14 chips - for 6 over put.
16 chips - in excess of 7 put.
In this case, the helmet is considered already with the eighth bribe taken. The helmet is doubly paid.

The forefoot of the senior suit, not bought and won, a simple tour
Double payment.

Prikup junior suit, not bought and won
2 chips - for not playing the game.
2 chips - for an unapproved bribe.
At the fifth losing bribe, everything is doubly paid.

The big-suit buy-and-lose, double tour
Double payment.

Prikup junior suit, bought and won, round double
4 chips - for the duty and 8 bribes.
8 chips - for 9 bribes.
12 chips - for 10 bribes.
16 chips - for 11 bribes.
20 chips - for 12 bribes.
With thirteen bribes, the payment is doubled.

Great-sued, bought and won, a double tour
8 chips - for the put 8 bribes.
16 chips - for 9 bribes.
24 chips - for 10 bribes.
32 chips - for 11 bribes.
40 chips - for 12 bribes.
With thirteen bribes, the payment is doubled.

Boston fontainebleau

The game follows the rules of the usual Boston with some changes. The sender must put 50 chips in the basket. A player who declares a blank check before the game starts receives 10 chips from each player. In the case of a helmet or Boston, the player is doubly paid not only for the helmet, but also for the buy-in and oners. Solo or independence is a simple matter. A small miner is above independence in the event that he not only does not buy in the lower suit against him. In a small maser, one card is dropped and no bribes are taken. A bribe to 7 bribes is more important than a small miser.

Boston Tambov


The game follows the rules of the usual Boston with some changes. Vystovat can only be a simple game for 6 or 8 bribes. Here, whist is not limited to helping the partner to take the set number of bribes: to Boston - 3 bribes, to six - 4 bribes, to eight - 5 bribes. If the players decide in advance to play with whist, then retaining one of the games must declare how he intends to lead this game, that is, with whist or not. If any of the players wants to play one, then the other players can go or not go against it. If the player wishes to play the game with the partner, then the other three players in turn should declare who of them wants to be a partner of the player. Two other players become his rivals.