Hazenpfeffer (Rabbit pepper)

Number of decks: 1
Number of cards in pack: 24 and a joker
Number of players: 4 (2 by 2)
The seniority of cards: 9, 10, C, E, K, T, Joker.
Goal of the game: to get a certain number of points.
Rules of the game. The game of German origin, is fairly well-known throughout Europe. Before the game, the players set the number of points that you need to dial for the win. The first deliverer is determined by lot, then players are dealt cards at a time. The deck is shuffled thoroughly, removed, and each player is dealt 6 cards, and twenty-fifth card is placed in the middle of the table enclosed. The game consists of two phases: trade and lottery. The first player to the left starts trading on the deliverer. The player announces the number of tricks that he has to take together with your partner. Next ad moves to the next player clockwise. Thus, the trade goes up to as long as three players are not saved, that is, belong to the fourth auction. The player announces the winning trump. Then all the players show the twenty-fifth card, which does not participate in the game takes. The one who won bids, goes first, he can go to any card. The following players must respond to the suit. Interrupts are not necessary. If a card is not present, you can put any. After playing all the bribes are scoring. If players have more and more tricks than it was announced, the points are only declared a bribe. If players gleaning bribes, they are given penalty (negative) points, as long as they do not get bribes. For every bribe is charged one point. That couple who first pick up a set number of points is the winner.