Sochinka

Sochinka this game against the whist. This kind of preference is the least chance in comparison with other types of preference, as it does not entail an increase in the cost of the games played, whist, plant, no bombs, no game blindly, etc. That is why the Preference distributed among the players, who are not willing to take risks, and who prefer logical thinking in the game.
In Sochinka common value of games and raspasy. In accordance with this and made a record points whist under the general rules.


Record bullet and uphill

Contract

played

Bribe on Vista

Unkind. bribe to the game

Unkind. bribe to the game

6

2 bullet

2

2 mountain

2 mountain

7

4, the bullet

4

4 uphill

4 uphill

8

6 bullet

6

6 uphill

6 uphill

9

8 bullet

8

8 uphill

8 uphill

10

Bullet 10

10

10 uphill

10 uphill

minuscule

Bullet 10

0

10 uphill

0

game features

Responsible whist - a situation, when a plant is written on Vista, the total price of the game.
Consolation - prize for the plant guard. When Remizov (plant), both point guard defender write on ryzygryvayuschego whist in the value of the game for each gleaning bribes.
Vist zhlobskie - a situation where at the plant guard whist writes only vistovavshy defender and pass only writes Consolation.
Raspasovki Mount - traditionally by 1 point for each trick.
Raspasovki progressive - traditionally in an arithmetic progression 1-2-3.
For raspasovki 0 bribes - a situation when the player writes in the cost of one bullet bribes talon on raspasovki opens and when you play three shows running suit.

With the game four community cards belong to the deliverer, who writes in the mountain, and a bullet on a common basis.
End bullets play to the moment when an entry in pulque every player reaches the agreed amount.


Other rules

If the player has closed a bullet, it helps another player who has not yet closed the bullet and it has more points than all the rest, except the deliverer and vistovavshego player. On the Record yourself on the bullet points, whist playing records tenfold. If two players who did not close their bullets, there is an equal number of points, to help the player who has less in the mountain. If in sorrow these players equally, it helps deliverer first player clockwise. If the pool player, who is assisted, left uncovered fewer points than played, the residue points to help the second player. If a player can not record other assistance because of their plant or to close the bullet requires fewer points than he played, then the rest of the player withdraws from the mountain. If that player in the mountain 0 or less than it should be written off, after the cancellation of the remainder is written down to zero in all the other mountain. Deliverers, who played a minuscule with someone in half, helping not allowed. When raspasy player who has closed the bullet, but did not take any bribes, withdraws from the mountain and help others not allowed.