Bailiff

Number of decks: 1
Number of cards in the deck: 36
Number of players: 1
The seniority of the cards: 6, 7, 8, 9, 10, B, D, K, T.
Purpose of the game: do not stay with the cards on hand.
Rules of the game. The author of this game is Zgursky Oleg Anatolievich. The sender is determined at will or by lot. The deck is carefully packed and each player is dealt 6 cards. The first move belongs to the player to the left of the handler. The turn is made only on one card. In the first move, the player can lay out any card, the next player clockwise in a circle should lay out a card of any suit, but of the highest dignity (increase), or next to the laid out card - a card of the same value (extension). In case of expansion by the previous player, the player can put immediately two cards of the highest value of the last pair cards. After that, the covered cards and everything under them are assembled in one pile so that the top of the covered cards is on top. In addition to expanding two cards with higher cards on top of the younger cards, the player can lay out the third card. In this case, the next player will have to cover 3 cards of the same value, and if the cards are 4, then you have to cover 4 cards. Thus, the game continues in a circle, until the top of the stack of cards will not be laid out Ace. Ace is the only beating card that can beat both two and three cards. The player who leaves the ace sends the whole stack of cards to the end and starts again, starting a new pile. If the player has nothing to make a promotion, expansion or retreat, then this player takes the stack of cards in his hands, and the next player goes clockwise again from one card. It is not necessary to cover maps, you can take the stack of cards formed for tactical reasons. The player who is left with the cards on his hands loses. The game can be protracted if there are 2 players remaining, and the Aces have already all left, but there can be no draws in the game.
In this game you can play less players than 6. Then each player is dealt 6 cards, and the rest of the deck is laid out on the table as a coupon, from which players replenish the cards to 6 after each rebound or capture. It is worth noting that when playing six times the result of the game is determined by the correct tactics of the player, and with fewer players, the result is determined by the cards that came.