Shif, shof and noise

Number of decks: 1
Number of cards in the deck: 32 or 52
Number of players: from 5 and more
The seniority of the cards: 2, 3, 4, 5, 6, 7, 8, 9, 10, B, D, K, T.
Purpose of the game: to stay with the counters on the hands.
Rules of the game. A certain number of tokens are prepared before the game. Each player takes 5 tokens. A box is placed in the center of the table. Each player puts one token there. The first deliverer is determined by a lot, then the players take the cards in turn. The deck is carefully shuffled, removed and given equally among all players. Cards that have been left aside, they do not participate in the game. The first move belongs to the player to the left of the handler. The player walks from any card. Then the turn moves to the next player clockwise. The player looks at his cards and if he has a card of the same value, he says: "cipher" and lays this card, and the player who before him laid out a card of the same value should put another token in the box. If the player who makes the next move has a card of the same value, then he puts this card aside and says "shof", and the player who walked before puts 2 tokens in the box. If the next player who walks finds a card of the same value, then he says: "Noise" and the previous player puts 3 tokens in the box. If the player does not have a card to put, then he says: "pass" and the move goes to the next player who is laying out his own any card. And so on, until there are 2 players left. Of these two players, the player who received the "cipher" has the right to go again with a new card. In the event that the opponent can not repeat the "cipher" with this card, then he must walk again. If the opponent can beat a suitable card, then he says "shof" and the previous player should put 2 tokens. The player who has at least one token left at the time when all the other players have the tokles out is the winner.