Jamaican Sniper

Number of decks: 1
Number of cards in the deck: 52
Number of players: 3 - 6
The seniority of the cards: 2, 3, 4, 5, 6, 7, 8, 9, 10, B, D, K, T.
Purpose of the game: take the largest number of cards.
Rules of the game. This game was invented by the US military in 2009. The first deliverer is determined by lot, in the next games players give cards in turn. The deck is carefully packed and each player is dealt 5 cards, the rest of the deck is put in a closed stack in the center of the table. The first move belongs to the player to the right of the handler. The player can make a move with any of his cards, which is placed in the open in the center of the table. The next player and the remaining players counter-clockwise also make their turn with any of their cards. The player can take all the cards laid out by previous players to himself in the event that his card coincides with the value of the previous player's card or will be a double value. For example, the previous player put 5, and the next player put 5 or 10, so he picks up all the cards laid out. The laid out cards can also be withdrawn if they add a number of 12 or 24 to the card of the last player. Since the jack, the king, the king have their value at 11, and the ace is a unit, if the last move puts the jack on the table and the player puts Ace, he also takes all the cards he has laid out himself. After one of the players takes a bribe, all players get their cards from the remaining deck to five. The first takes, the player taking a bribe, he also makes the first move in the draw of the next bribe. It is worth noting that a bribe can consist of both two cards, and four, five, six or more cards. The game ends when the deck and cards are over for any of the players. After that, each player counts the number of cards that he managed to take, taking away the number of cards that he had left in his hands. The player who has this number will be more, becomes the winner.