The location of all the Pups Fallout 4 on the map with photos
Pups "Volt-Boy" (statuettes Vault-Tec) are collectibles of the game Fallout 4 as well as others.
They display the Volt-fight in different poses and outfits and give you strength.
Each figurine increases one of the SPECIAL parameters or improves the corresponding perk.
Gathering 10 figures unlocks the achievement "This is not a doll", and the collection of 20 will give the trophy "These are plastic figurines."
This guide will tell you where to find each statuette, with pictures of the dolls on the map.
The book "SPECIAL"
After exiting Vault 111, you need to go to your Senchuarie Hills home, where the game begins. Go to the children's room (the last door to the right). On the floor you will find a book of skills "You are special". It will increase by 1 point any characteristic of SPECIAL
Bonus: +1 to any characteristic.
"Pups Wave-Boy" Perception is in the room where you first meet Preston Garvey, one of your potential companions. This is a room in the Museum of Freedom in the city of Concord. When you enter the room where Minuteman is, look at the table on the left side, next to the broken terminal.
Description: "To recognize weakness, you need to be careful." Bonus: +1 to perception.
You need to go to the top of Trinity Tower, which is defended by supermutants. The Pups is in the cage where you first meet Rex and the supermultant Strong who can become your companion.
Description: "Serious questions must be discussed face to face." Bonus: + 25% for critical melee weapon damage.
He is in Vault 114 in the caretaker's office on the table. You can get to the shelter through the station "Park Street". This is the place where you will find the missing Valentine detective, following the story of Fallout 4. The statuette is right on the table.
Description: "Let your words become your weapon." Bonus: All merchants receive +100 caps for exchange.
It is located at the very top of the Korvega assembly plant. You do not need to go inside the building, you need to climb to the top of the plant on the stairs from the south side. The staircase leads to a large blue spherical tank (on the right in the second picture). The figurine is located on the end of the surrounding tank of the metal passage.
Description: "Why go to the bottom with the ship, if you can try to patch a hole?". Bonus: nuclear units work 10% longer.
Go to the Pickman gallery and on the ground floor find the door to the basement (to the right of it there is a box for cartridges with three power units for power armor). Get down into the basement and walk along the catacombs to the scene where the raiders are trying to kill Pickman. Yes, the gallery is full of raiders, clean everyone. The Pups is on the ground, next to the burning barrel.
Description: "Always strive for unattainable goals." Bonus: hacking is simplified.
Pups "Energy weapons"
He is in Fort Hagen on the western edge of the Commonwealth map. The main storyline will lead you there in search of a mercenary Kellogg, who kidnapped the son of the protagonist. Enter the Fort, go down to the basement and destroy the Leader of the Sints. After that, you need to unlock the elevator from the terminal next door, and go on it to the underground part of Fort. Get down to the lower levels of combat until you reach the dining room: a dead corpse sticking out of the window will be a beacon. Go to the dining room and go to the kitchen. The statuette is on a table between two refrigerators.
Description: "Excellence in firepower - the guarantee of peaceful conflict resolution." Bonus: + 25% critical damage with energy weapons.
Go to the metallurgical plant Sogas Ironworks. Having cleared the adjacent territory from raiders, some of which are armed with flamethrowers, you can enter the factory. Having dealt with those who are inside, you will get to the blast furnace Sogas. Here you have to fight with the mini-boss Slag. The statuette is on the platform on which Slug stood when you entered.
Description: "The best way to solve the problem is to get rid of it." Bonus: + 15% to damage from explosives.
Located in Vault 75 in Malden High School. Go to the basement of the school where Vault 75 begins. You will find the Access Card to the lab inside the fighting class. After examining the Laboratory, go into the room with a view of the combat course. The enemies you kill will have an administrator access card, the statuette is on the table in the room.
Description: "Always be ready to answer how and why." Bonus: an additional attempt at hacking terminals.
Location: At Vault 81, west of Diamond City. Get this puppet is a whole adventure.
To enter inside, the Vault Owner will ask you for three power units, or you need a high Charisma. Entering inside and descending the elevator, you can accept the invitation of the boy Austin to conduct a tour of the complex, or abandon it.
Then go to class and talk to the children, tell them a couple of stories about life on the surface. After leaving the class, turn right to the room with the reactor and talk to the drug addict Bobby De Luc and his sister.
After that, talk to the girl Erin, she will report that her cat has disappeared (he ran past you when you just entered the Vault). Exit the shelter and find the cat on the opposite side of the lake.
Returning back, go to the medical center, where you will find out that Austin has bitten a strange mole rat and he is deadly sick. Bobby De Luca will say that he knows the secret part of the bunker, where it is possible to have a medicine - this activates the quest "Screws".
I suspect that all this quest can not be passed, if you know how to hack very complex terminals. It is this terminal that stands opposite the secret door leading to the closed part of Vault 81.
Entering the secret part of the shelter you will find out that it was created for experiments, and along the way you will fight off multiple attacks of experimental crotors. In the end, you go up to the floor with three coffins, next to which in prison will be a robot Curie, which will give you the vaccine and go with you. In the room with her there is a statuette "Medicine".
Description: "The smart knows that bandages only hide the wounds." Bonus: Stimulants heal 10% better.
Location: Boston Public Library. Going inside (you need the ability to break into light locks) it's important not to run into the stretch near the doorstep. To the left will be a large long hall at the end of which the door. Behind this door is a small room, in which there is a statuette of intelligence.
Description: "The smartest is someone who does not stop learning new things." Bonus: +1 to the intellect.
Location: on top of a sculpture in the lobby of the building of Mass Fusion. To get +1 to the force, you need to climb to the uppermost floor, making your way through the shooters who live in this building. Above you will be waiting for a mini-boss in power armor and with a plasma pistol. When you enter the hall, look up - you will see a large statue on the opposite wall. Pups stands directly on her.
Description: "Your arguments must be broken on the spot." Bonus: +1 to the power.
Location: on the nose of the skeleton of the destroyed ship "Northern Star". You will find a ship on a peninsula, near the lair of the Atomic Cats. You can go upstairs from the stern. Nearby there are a lot of bogs, and on the ship a little fonite and raiders settled.
Description: "Do not be afraid to avoid difficult topics." Bonus: +1 Agility.
Location: Poseidon Energy. It is necessary to crack a high-complexity lock to enter here. Once inside, climb to the bridge. In the middle of the room there is an office suspended from the floor and guarded by turrets, several infantrymen and a mini-boss of Cutty 39 level. Pups is on the table with a broken terminal.
Description: "Always be ready to play for the team."
Bonus: +1 Stamina.
Figurine "Light Weapon"
Location: Inside the room of the broadcasts of Gunners Plaza. Go through the front door and walk right around the statue, until you rested against the wall. If you can open locks of high complexity, go behind the wall directly into the broadcasting room (sign "on the air" above the door). If not, go left and use the elevator to go down. One of the enemies in the basement has a key. Pups is on the counter.
Description: "It's easier to be courageous from a safe distance."
Bonus: + 25% to critical damage when using a ballistic weapon.
Location: cannery Greater Lukowski. When you enter the main hall of the plant, climb the stairs to the very top in the offices. Pups stands on the terminal in the far office.
Description: "Always take more than give."
Bonus: the prices of merchants are reduced by 5%.
Statuette "Heavy Weapons"
Location: in the radio room is a residential area of the northern part of Vault 95. It is well guarded ...
Description: "The best way to win a dispute is to be louder than all."
Bonus: + 25% to critical damage from heavy weapons.
Location: on a half-submerged boat in the southern part of the island Performance. Pups is in the cabin of the cabin.
Description: "There is only one way to give 110%."
Bonus: +1 to luck.
Location: go deep into the underground of the Dunwich drillers until you reach a foggy area. Find the postal terminal with number 4. A figurine on a small table next to it.
Description: "The safest distance between two points is a ghostly line."
Bonus: you are 10% harder to find.
Statuette "Without weapons"
Location: Garage of Atomic Cats, which modify power armor on the southern coast of the Commonwealth. There is a garage with an open gate, in which there is a rusty car. Pups right on the hood.
Description: "When words are powerless, go fists".
Bonus: + 25% for critical damage when attacking without a weapon.
Location: follow the marker of the Cabot family quest at Parsons Psychiatric Hospital, it will take you to the second level in Jack Cabot's office. There is wounded mercenary Angel. The statuette stands on the table with the working terminal, to the right of Angel.
Description: "Nothing emphasizes the vigor of the spirit, as a charming smile."
Bonus: +1 to charisma.