Map of the Top WOT Tactics

The map Top appeared after the release of the update 0.7.0. It's very hard to get used to the map. It represents a marshy area with a lot of hills, a small village, a marsh in the center and two bridges. The size of the map is 1000 by 1000 meters, the level of fights is from 4 to 11. Many players of "Top" caused different opinions: one she fell in love, the other is not. As for me, the map looks gloomy enough. I have the impression that we are somewhere in Transylvania, not far from the castle of Count Dracula. Terribly done already ... Brrr. The map is not very strategic. Almost the majority of it is not used by players. The central swamp is just a fear of some kind. You can not go there at all, and you shine like a Christmas tree at night. Let us now turn to the analysis of the map.

Approximate ways of traveling for all types of equipment.

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Green points are strands or PT.
Yellow dots are the points of light.
Red dots are art.
Red areas are hot spots, the main places of fighting.
Green arrows - shot through directions.
Yellow arrows - directions of attack CT.
The blue arrows indicate the direction of the TT attack.

Tactics.

The tanks do not appear on the bases themselves, but slightly away from them. Attacks from different repos are fairly predictable: there are only two bridges through which Strands Can reach the enemy base. There is also a swamp, but TT   Through it they travel very rarely, and if they go, it is completely in vain. Through the swamp in the main chase fireflies. Speed ​​and maneuverability are slightly lost, but their TTX allows them to make such a maneuver. Heavy and   ST   Both teams are usually found in the village, at the top of the map. There is an excellent hillock on which people love to climb so much. Directions of attacks with both one and the other bases are the same, as you can see in the picture. There is no essential difference. Attackers from the second respa, mainly, go through the lower bridge, into the ruins. Are you also suffering an ambush at the top of the map, near the ruins of the old castle (Dracula ?!), firing enemy tanks that storm the village.

Solo tactics of a random house on the map of Top.

In general, this part of the map, the most protected by the second team, and especially to climb on the trouble is not necessary. In the area of ​​the lower bridge of the tanks the second team is always smaller. This is worth considering the first team. They, in turn, occupy the defense in the square H4. This is not the most successful option since it's very easy to go to the rear, but they have not thought up another yet. Another group of tanks of the first team moves to the town, to an ominous castle, which is also not the best idea. I would advise the first team to attack through the lower bridge: there are fewer tanks and accordingly it will be easier to breach the defensive line. The upper bridge is better than the towels at all to not move. Enough and the fact that you send there 1-2 ST for the light. This direction of the first team is best covered by PT forces, and the main blow is directed to the south bridge. Arte also has a place to shoot, and will settle best near his bases.

Video guide on the map TOP. An example of playing the art.

We study the map of Top.

See also other maps:


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