Tour guide 58 Tank World of Tanks
Overview video guide Type 58 World of Tanks
Type 58 World of Tanks - Chinese medium tank 6 level. As soon as the first tanker will see this car, he might wonder. "This is not a T-34-85?" Yes, this machine is modeled on our famous all 34-ki . Only painted in traditional Chinese camouflage.
As a consequence, according to the performance characteristics (performance characteristics) Chinese Type 58 is not much different from the Soviet T-34-85 World of Tanks. Chinese strength in the game still in skotovom 720 and 750 units in top condition, which is 30 units less than the Soviet analogue (690 and 720 respectively). It weighs 32-33 tonnes, depending on configuration. The top engine "12150L" 520 horsepower per ton significantly weaker than in the Soviet-54K with a capacity of 600 lashadok. This is a significant impact on the dynamics of our Chinese. Type 58 Maximum speed is 55 km / h, making it a tank, capable of occupying an important position of the first (eg, a mountain in the Mines ). Although this speed he gains only on a flat surface and solid ground. Type 58 has a housing rotation speed of 42 ° / c.
Reservation Type 58 tank World of Tanks is completely identical to his Soviet colleague. 45 mm in the forehead hull give good protection from cars below your level, and from the tanks of the 6th level has rarely save, not to mention the high-end machines. The boards of reservation by 45 mm with almost no slopes, and make their way all the tools that you come across in battle, not to mention the feed at 40 mm.
It is quite another tower. 90 mm in the forehead give bounce even on the 7 level tanks, because of the shape of the turret Type 58. The board of the tower of 75 mm makes the way easier, but can also happen bounce. Feed turret 52 mm provides little protection. All this shows that our tank set up and should tank turret, as the body armor should not count. Proper use of armor Type 58 awarded medals and a lot of experience.
The speed of rotation of the tower is 48 ° / c, which allows to avoid "twisting" of your Type 58.
Review of 370 meters is typical of medium tanks 6 level.
What about guns in the top configuration we have a gun 85-mm 56-85JT. The gun has a variation in the 0 to 38 m / 100 m, making it quite difficult shooting at long distances. Middle distance and even more so in the melee accuracy will be quite comfortable. Shooting on the move leaves a pleasant impression. Cooldown is 5 seconds. Ammunition 60 rounds more than enough.
One of the advantages of this machine is worth noting a good momentum in general, sufficient armored turret and a good damage to a top gun.
Of the minuses tank Type 58 note poor housing reservations, the lowest level broneprobitie, weak radio and the lowest level of the vertical aiming (tilt gun down).
As for the modules, the set is quite typical for ST .
- Gun rammer (to improve the rate of fire) will allow you to effectively deal damage to enemies.
- Reinforced drive pickup (for faster information) will accurately shoot and lose less time aiming.
- Improved ventilation (improving crew skills) or coated optics (increase of the review). Ventilation provides a small increase to the ability of tankers, but it is better to establish "prosvetlenku" that improve your already excellent visibility.
Ammunition should raise the standard. 50 armor-piercing, 3-piercing and high-explosive 2 (the most comfortable set of shells).
Because of first-aid equipment, repair kit and fire extinguisher (can be changed to control the engine speed twisted as Type 58 lit infrequently)
Game Tactics is no different that the other srehnih tanks World of Tanks. On open maps ( Steppe , robin , and so on. N) medium tanks are sent to where they will be faster TT , also advances to the wings or to help fellow heavy. Get in the first rows is not recommended, as the armor of our Type 58 does not allow the enemy to maintain contact, and your Chinese in these situations usually turns into a useless pile of iron. Effectively, you can protect the artillery of light tanks opponent, so the dynamics allows us to change direction, and the opportunity to return to defend their base.
On city maps ( Himmelsdorf , Ruinberg and t.) Also occupy key positions first, preferably with the support of allies, while avoiding collisions with the superior forces of the enemy. You can also get bogged down in street battles, where the dynamics of our Chinese would effectively shoot from behind the corners of streets. Breaking through the vacant positions will stun the enemy and tip the scales in your favor, it is rewarded with medals and a lot of experience and credits.
So, what is surprising in our Type 58? Nothing outstanding, our Type 58 is not. A good speaker, a good weapon, mediocre armor. But that's what makes our Chinese in their own way unique. He has "all by a few." And that is what makes it the most "average" among medium. Able to break and come back with a good firepower, surprising his rebound armor, often protecting even in stalemate, so similar and at the same time a unique and this is our Type 58. Here it is, the Soviet tank development of the Chinese child.
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