T-34-1 tank World of Tanks


Review video guide tank T-34-1 World of Tanks

The T-34-1 tank is the first authentic Chinese tank in its branch (before that, almost exact copies of the machines of other nations were going). This means that the machine has a very strong tower and high alpha damage. Let's talk about everything in order.

Armament

T-34-1 guide on which you read, is remarkable for its firepower. Our highest single damage among classmates (250 units) is provided by the possibility to install on the tank a Chinese enhanced version of a 100-mm gun (the Soviet analogue deals only 230 damage and is available on ST from the 8th level). The penetration of the gun - 175 mm (it is better only for Panthers). Unfortunately, great damage and good penetration are the only advantages of the gun. Given the class damage, one could tolerate a low rate of fire (6.45 rounds per minute). But the accuracy and reduction that the Chinese T-34-1 provides in the top configuration is simply disgusting. The spread of 0.42 is the worst among all top guns of ST-7, the time of reduction - 2.9 s - is also the maximum. From a distance of 300-350 meters, it is not a fact that you will get into a fixed target (there can be no question of targeting modules from afar). The pre-tip gun has a very weak penetration, so you need to drive only with the top. Therefore, we must participate in close combat.


Reservation

And in the close combat we are helped in part by our unrivaled tower. 170 mm in the forehead, 150 mm at the sides, 80 mm in the stern plus the rounded shape allows sometimes to catch non-penetration and rebound even from the TT-9 with top cannons. And in the top in the forehead we will not break through any PT .

But the T-34-1 is a Chinese tank (in all respects). Therefore, a reinforced concrete tower holds a cardboard case. Armor in the forehead - 60 mm. Even the excellent angles of the armored plates do not save us from the penetration of the tanks by tanks of 5 levels. So in the body of the Chinese ST-7 is sewn by anyone and anywhere. Boeuver is stored immediately under the tower on both sides of the body. Vancots and BC lesions occur, although not as often as, for example, in T-44 . But what is not uncommon is the fire. The engine occupies almost the entire aft compartment, and above it hang huge fuel tanks (the body is borrowed from Soviet cars).

Modules and Tactics

Two necessary modules are the sender and the aiming drives. The stabilizer is not available, so the third one can be supplied with either an enlightenment or ventilation. The commander first needs a "light bulb" (this, perhaps, applies to each and every tank in the game). All other crew members - repair (as for all ST and TT). Next, the gunner takes a smooth turn of the tower, and the driver - a smooth move (you must at least somehow compensate for the giant scatter). Some prefer to put the driver clean and tidy, and the gunner - contactless combat laying (it should be understood that these skills will not be so useful at senior levels, you probably will not leave the T-34-1). The third skill can all be disguised (the tank is rather small).


Conclusion

As for tactics, frankly the average dynamics does not allow us to "twist" the strings, nor the Borzo bypass the enemies on the flank. The best solution is to support the strings, playing through the tower. This game is partly hampered by a low angle of vertical focusing - only -5 degrees. Therefore, it is difficult to use hills. However, piles of stone, garbage, the skeletons of destroyed vehicles, various "embrasures" (broken walls and windows), etc. - a wonderful shelter, from which the Chinese T-34-1 can be knocked out only by attack from the flank or arta.

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