Map of Ensk WOT tactics

Ensk is one of the oldest maps in the game World of Tanks. It is a small Soviet town near the railway station. The size of the map is 600 by 600 meters, the level of fighting is from 2 to 11. Players nicknamed this card "City N", in honor of the fictional city, which is used in fiction. The map is very good. In terms of dynamic combat, she probably has no equal. Ensk tactics are good for playing on all kinds of equipment. True art sometimes complains (because she does not live long here), but if you properly coordinate the actions of medium tanks, then you can well poshmalyat.

Approximate ways of traveling for all types of equipment.

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Green points are strands or PT.
Yellow dots are the points of light.
Red dots are art.
Red areas are hot spots, the main places of fighting.
Yellow arrows - directions of attack CT.
The blue arrows indicate the direction of the TT attack.

Tactics.

Conditionally, the card can be divided into such key areas: city, piece of iron and "zelenka". It is here that the most important battle events occur. Iron and green are favorite places of medium and light   Tanks. There they have where to go for a walk. And its task (to kill or light an art) is easier to do just this direction. The city is fond of fighting heavy tanks and Fri. There they feel more comfortable, although a few strands to send greens to the cover also would not hurt. This will be a "pleasant" surprise for the enemy. Feature of City N is also the fact that it's quite easy to grab the base here. I have already observed the picture so many times, as in the first minutes of the battle, enemy tanks arrive at the base and brazenly begin to seize it. What is called: "Neither to myself, nor to people".

The main mistakes on the Ensk.

This possibility of rapid capture is provided by a piece of iron. This is the shortest and safest way to the enemy base. Attack your tank can only in the forehead and then, if you meet someone on the platform. Now let's talk about the directions of attack from each base. By and large, attacks from both the first and the second respa are practically the same. Tanks are divided into three groups, and each is put forward in its sector. ST must necessarily go to the green. If you do not cover this flank, then we can assume that the battle has already lost. The enemy's CT will not only take the whole art out to hell, but they will come and then shoot the folders in the stern (which is always very funny). Therefore, there is an important contribution to the art of greenery, it is in its own interests. But when the flank is saved and the defense is broken, the art   Can take positions in squares E0, F0 and help his heavy tanks in the city. Yes, this happens very rarely, but this should be sought. Somehow everyone thinks that on Ensk wot from the art of good is not enough. I would not say that. Maybe as much as in open spaces, but still its help is invaluable. In the city, the "folders" of your team will also be fun. One has to remember that it's not worthwhile to climb all the strings to the yard. To get around you from the flanks will not be difficult. Therefore, the squares D, E, F along lines 1 and 2 should also be covered. Thus, you will provide yourself with adequate protection with a further breakthrough to the base.

From the second respa the situation is the same. The city, greenery and gland are the main sectors. Keep them at all costs. The loss of one of them will lead to defeat. If the decision is made to defend, then digging is in places marked on the map. I do not know about you, and it was always easier for me to advance from the second respawn. Especially in the city. Attack the city in three directions: along the lines 1, 2 and 3. This will ensure maximum protection of the flanks of the comrades and will stretch the enemy forces around the perimeter.

Zhelezku best cover some PT (ideally for this role is suitable T95 , this bastard is not killed at all). Art there does not see her, and the attack of PT in the forehead does not bring anything good for the attacker. On this, probably, that's all. Successful all fights!


Hyde on the map of Ensk.

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