Map Siegfried Line WOT Tactics

The map appeared in the game quite recently. Its main feature is that they will find here what to do all classes of tanks. The size of the map is 1000 to 1000 meters, the level of fighting from 4 to 11. World of Tanks "Siegfried Line" is a spacious map that is divided in half by anti-tank obstacles. On the one hand, labyrinths of streets, and on the other - a large field, as his players called it. Accordingly, the map is divided into 2 key points: the city and the field. At these points the hottest fights take place. The field is a favorite route of medium tanks. The presence of a large number of pillboxes makes it possible to hide from enemy fire. In the city there are heavy tanks. On narrow streets they feel more comfortable. Yes, and "suitcases" less. Artillery here also has something to do. The map is big enough and sees here art almost everywhere, even a city can shoot well. As I said, the Siegfried Line tactic is noteworthy in that on whatever tank you go into battle - you will have something to do. Even on LT. But let's talk more about the tactical component. The presence of two key zones already indicates that the main areas of the attack will be 2. Moreover, the priority will be the city. The field should only be used to break through to the enemy's artillery (if any) or to capture the base. There is no significant difference in attacks from different sources. There are only two directions, and they will be used both first and second.

Approximate ways of traveling for all types of equipment.

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The card is most suitable for defense. It consists of a city and a field.
  1. Position - hiding from the bunker, shine the field. Is best suited for LT.
  2. St can use the position for a single highlight and a quick attack on the enemy base.
  3. Position (Priority) - for highlighting the city center. It is also convenient for intercepting enemy light.
  4. Position - the field's lights and a quick break to the enemy's base.
Attack in the rear of the enemy, with the shooting of strings in the city and the search for art.
Harmful positions: position # 1, bunkers on the field. Medium tanks are pressing and trying to shine.
Completely limit themselves, turning into a tank, without caterpillars. You can not fight there, and in case of light, you will receive from the art.

Tactics.

To the first team, the entire impact force should be directed to the capture of the city. The only difficulty here is that it will have to sever this shattered fist severely, in order to cover the whole city. Heavy and fri road to the city. On the field to send all CT is not necessary - they simply will not be where to hide there and they will only interfere with each other. Enough is 2-3. The rest is better to cover the area in the city and, if possible, slip open the site to the enemy base. Art is not sweet, take a position is best near the base and try to throw into the city, or by light to kill the enemy artillery.

Overview of the map Siegfried Line.

By the way, it is because of the area that it is mostly dissected   LT.   So this position should be covered immediately, if you want, that artillery will survive.

Attack from the second respa no difference, in principle, does not. Everything is the same as with the first base. The only thing that makes the attack on the city somewhat difficult, is that it is necessary to climb up from the second respawn to the hill. When they get out on it, the enemies will be waiting for them in the city. I would also like to remind you of the cozy nychke in the square E8. From there you see all the enemies, and they do not exist. One tank must go there. Defense of the second team is best to occupy the paths to the entrance to the city. On this I will end. Good luck to all.

* Example of the game on E 75 in the World of Tanks. Siegfried's video line

* Example of a game on Art 8 level. Siegfried's line of tactics

See also other maps:

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