Pass - Meeting engagement WOT guide
This map is different mountainous terrain, which is characterized by rugged terrain. Numerous rocks and stones to protect against enemy fire, a variety of hills is the perfect place for an ambush, and winding roads make it possible to attack the enemy base.
Tactics.
On the map there is a 4-direction of the glacier, the center of the bridge and bypass.
Glacier.
This battle mode glacier almost completely loses its relevance. It certainly can be used as a workaround to capture the base circle in the center under the bridge, but in most cases is not justified. It is much smarter to call in terms of capturing the bridge.
Centre.
In the "Meeting engagement" at the center, it is located under the bridge circle Capture. This fact dramatically change tactics at the center. Often from the first minutes of battle in the center of the tied skirmish between the major powers of each of the teams. Conditions in such skirmishes are for each party - lumbago artillery on the field is not present, and the ability to bypass the flank or rear available to each team. That is why the outcome of this exchange of fire will depend only on the skill of the players on your team.
Bridge.
During a meeting engagement, the role of this area varies significantly. Firstly, from the bridge, you can quickly get to the capture range, and secondly, you can capture the base and standing on the bridge. On this basis, each team in any case can not be ignored the capture of the bridge.
Bypass.
this trend is devoid of strategic importance on the pass in the opposite battle mode.
Glacier.
This battle mode glacier almost completely loses its relevance. It certainly can be used as a workaround to capture the base circle in the center under the bridge, but in most cases is not justified. It is much smarter to call in terms of capturing the bridge.
Centre.
In the "Meeting engagement" at the center, it is located under the bridge circle Capture. This fact dramatically change tactics at the center. Often from the first minutes of battle in the center of the tied skirmish between the major powers of each of the teams. Conditions in such skirmishes are for each party - lumbago artillery on the field is not present, and the ability to bypass the flank or rear available to each team. That is why the outcome of this exchange of fire will depend only on the skill of the players on your team.
Bridge.
During a meeting engagement, the role of this area varies significantly. Firstly, from the bridge, you can quickly get to the capture range, and secondly, you can capture the base and standing on the bridge. On this basis, each team in any case can not be ignored the capture of the bridge.
Bypass.
this trend is devoid of strategic importance on the pass in the opposite battle mode.
Excellent position on the map in Counter Pass battle mode.
See also other cards:
MORE_PHOTO: Upload / Download / Upload / Download
Comments
Commenting, keep in mind that the content and the tone of your messages can hurt the feelings of real people, show respect and tolerance to his interlocutors, even if you do not share their opinion, your behavior in terms of freedom of speech and anonymity offered by the Internet, is changing not only virtual, but real world. All comments are hidden from the index, spam control.