Map of the WOT Steppe Tactics

In the game World of Tanks there is a huge number of interesting tactics, which the tankers are happy to use, playing on different game cards. However, with the use of new versions of the game, the developers, in addition to standard battles, were introduced new modes, such as "Counter Strike" and "Storm". After that, the tactics of the game changed substantially on all the cards. Today we will look at the "Steppe" map under the standard battle mode. The size of the map is 1000 by 1000 meters, and the level of combat is from 4 to 11.

If we look at the view of the Barrens, we can see an open plain, well-swept by all the tanks and artillery self-propelled guns, but this is absolutely not the correct opinion. Specialists for a long time to refine the terrain, which would improve the comfortable conditions for the game. On the map, bumps, mounds and a lot of stones that can hide your tank from another shot of the enemy. But let's not run ahead, but consider the tactics in more detail.

Approximate ways of traveling for all types of equipment.

степи.jpg

Yellow dots are the points of light.
Red dots are art.
Green areas - location PT / TT.
Red areas are the main places of fighting.
Green arrows - directions of light / chamber.
Yellow arrows - directions of attack CT.
The blue arrows indicate the direction of the TT attack.

Lower base:

The first place of battle is the ravine. It is on the right on 8, 9 and 0 lines of the map. Quite a narrow direction, which can cover the tank with dense bushes or mountain slopes. Usually this direction is restrained or covered by medium tanks , which can easily enter the enemy's rear, bypassing the ravine from above. Some play through the tower and inflict damage on opponents through hills and stones. Others play with the help of boards, hiding the tank itself behind the mound of the slope. Playing in this direction, you can avoid direct hits of artillery shells, receive numerous ricochets and non-penetrations. Similarly, heavy tanks can successfully realize themselves on this flank, attacking the enemy and defending themselves with strong armor.

The second place of battles is stones. The stones located on the first, second and third lines of the map, usually serve for the battle of heavy tanks and PT-ACS . On Fri You can do good damage to the lighted opponents, but there is a risk of standing under direct artillery fire, which makes you vulnerable. Therefore, most often this technique remains to guard the base, standing next to the stones. Heavy tanks can hide behind a pile of stones, waiting for a reloading of the gun, and then again damage the enemy, playing with a tower, boards or bypassing enemies in the rear. Medium tanks can be good assistants on this flank, but if they only defended the ravine! They can call the enemy into the side, give sufficient damage, thereby helping to break through the direction and win the battle. But such a maneuver is quite dangerous.

Overview of the video tactics of the map of the World of Tanks Steppe

The third direction is the Center. The center is the work of light tanks. Possessing a low silhouette, small visibility and high speed, this technique can easily light up the enemy, determining how much technology is going to this or that direction. However, we do not recommend traveling on a direct road that connects both bases, as it is usually guarded by PT-ACS or medium tanks, which decided to stay on base to defend artillery . Dense vegetation and huge stones will be able to hide your light tank, not allowing to get damage from enemies. Taking advantage of the fact that all enemies are distracted by your allies, you can go directly to the enemy base and destroy all artillery that can decide the outcome of the battle. After killing the ACS, you will help not only your enemies, but you will also be able to claim victory in this battle. As you can see, a light tank is integral, though a small part of the team.

Playing artillery, find the bushes on the bottom corners of the map and stand in them. This will not allow an easy tank to quickly light up you. Move forward or backward, so that the enemy ACS will not see your tracer and after the reloading of the gun does not kill you.

Upper base:

Tactics of the upper and lower base are absolutely similar, but the directions are different. Being on top of the base, the stones will be on your right hand, which was absolutely different on the lower base, and the ravine will be on the left. Accordingly, you must use the old tactic, which is used on this map: if you are playing on a heavy tank, then you must go to the right, towards the stones. If you are playing on an average tank, then get down into the ravine and fight with enemy tanks. But, if you left on a light tank - shine the field, and at the right moment, break through to the enemy artillery.
Playing on this map on the art-САУ, hide behind the railway. Such an elevation serves as an excellent defender from fireflies. Also, change your position every time after the shot, to avoid death.


Hyde on the map of the Barrens.

Example of a battle on the map of the Barrens.

See also other maps:   

MORE_PHOTO: Download / Download / Download / Download / Download / Download
СтепиСтепиСтепиСтепиСтепиСтепи