MOTORWICK WOT Tactics

Quiet village with picturesque scenery around. So it seems that now people will be wandering about the streets and going to church or to the bazaar. Very picturesque location. The size of the map is 800 by 800 meters, the level of fighting is from 4 to 11. On the right are the hills in the center of the village, and to the left is the "forest of wonders", as its players called it. I would say that the map of Murovanka can be divided into four main sectors. And, to some extent, would be right. Before. The last time, the village somehow bypassed (maybe the curse imposed by a local magician?). But in the battles of high-level tanks there is practically no one going. Now there are three main sectors: the forest of miracles, the hills and cowsheds on the outskirts of the village (near the forest).

Approximate ways of traveling for all types of equipment.

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Yellow dots are the points of light.
Green points are important defensive positions.
Red dots are art.
Green areas - the location of PT.
Red areas are hot spots, the main places of fighting.
Yellow arrows - directions of attack CT.
The blue arrows indicate the direction of the TT attack.

Tactics.

At point one, the power of both teams usually collides. There it is always hot, a bunch of TTs, STs that rush from the mountain, then downhill, the art lupit and strangers and their own, in short - the war. At point 3, the most patient gathers. This is a great place for PT. The players dubbed it "forest of miracles". Zazevavshiysya Tanchik, who will go to admire the beauties of local architecture, immediately get a plume and froze in front of the monitor with a question on the face "What a bastard shot ???". Sectors 2 and 3 are strongly interconnected. The most patient individuals of the teams usually fight there. And if you do not belong to those, then there is nothing for you to do. You can also make decisions on this map and you can also choose different variants. But it's best to do it in the direction indicated by the green arrow. Although ... But let's get everything in order. And so, after a few seconds of fighting, the situation looks like this. The tanks of both teams are divided into two groups and are dispersed in positions. As you can see from the scheme, and the latest battles confirm this, the first team occupies a defensive position ("forest of miracles" forever).

The second team also tries to defend itself, but its positions provide for more offensive tactics than defensive tactics. In general, the map "Murovanka" is quite interesting in terms of tactics. There are several options. We will not mention them all, but it is worth mentioning that it is not worthwhile to leave the village without due attention. Taking a defensive position on its streets can achieve considerable success.

I propose to consider a general, so to speak, tactics . Let's start with the first respawn.

As already mentioned above, the first rep is more inclined towards defense than attack. But there are also some peculiarities. The impact knuckle is best directed to the squares B2, B3. It should include   Heavy tanks and must support 1-2 ST. By the way, the average tank that will stand in the square of B1 will serve very well for its teammates. Forest - a place for Fri and "bush" TT. But! Medium tanks should be here too. But their task is to wait a little and from the square F0 to slip into the square H9 (if it was not done immediately). If your ST managed to do this, then consider that you have already broken through the line. 1-2 medium tanks will fly along the J-line and deliver a lot of trouble to the enemy. With their proper interaction with the arta, the enemy team can lose immediately the artillery and several tanks. And then there is the matter of technology.

Now look at the second rep. These comrades are a bit more complicated. They must advance. Priority remains on the line 1 and 2. But if the enemy CT took a position in the square of B1, then the matter is rubbish. Yes, it will be difficult to get the arte by you, but it is possible. Considering that you will glow all the time, this will slightly simplify the task of enemy artillery. In squares H7, G7, H9, your task is to hold back the enemy. To step in this direction and it is from the second respa simply suicide. "The forest of miracles" is simply teeming with all sorts of bloodthirsty creatures who want to eat you and go there without the permission of adults is not worth it. Especially in case of unsuccessful attacks on the lines 1 and 2 from this position, you can shoot down the capture of the base. The light tank can equally be shined along the forest, after which it can hide in the village.

Such here is the picture. On this all, all successful battles!


Tactics on the map Murovanka.

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