breakout areas

Overview video guide breakout zone World of Tanks

Gotcha! And no, not again struck ...

breaking Zone World of Tanks has become one of the main highlights of the game. It is a skilful combination of the developers of arcade games, a total of elaborated with game physics, and attracts thousands of players on the field of battle. Before the advent of WOT unique game world has not seen. Arcade games were more advanced options "tanchikov with Dandy", which was enough to restore sight to the enemy, and click on the shot. Simulations such as deepened the theme of realism, that person is not familiar with live tanks, often even budge it became no small problem, what to say about the shooting. The WOT simple and affordable management combined with excellent rail cars reservation system. Developers do not engage in fantasizing, and having studied thoroughly manuals, documentation and all available materials about tanks considered historical period, given a realistic model of booking machines.

How does it all work?

In order for World of Tanks tanks break through was as realistic as possible, should prepare a complex game model. To do this, the developers have moved away from the model of whole machine. Each car in the game is a machine within a visible body, within which the objects - components and crew. The kit also includes a caterpillar.

The shape and contours of modules enough "general", the good eye ordinary player they are not represented, so you can judge them only by testing the car or learning materials on real prototypes. But punters have long held similar tests, and amounted to a clear understanding of where and what is in the tank. It is understood that an instance of each is unique, so the knowledge of what and where in one machine - does not allow to apply it in respect of the other models.

Each of the components: motor, boeukladki, gun, etc., have their own the HP, not related to armor hit points. If the damage or destruction of their shell, the module loses its functionality or degrades it, whereupon an accessory hit points begin to recover 50% of the initial state. Naturally boeukladki destruction leads to the destruction of the machine.

This system causes frequent controversy and negative with respect to the tracks, which are also working on this system, but handed over the body of the machine. Thus, a large-caliber projectile hit often only leads to "knock down harp", while the tank itself does not receive the slightest damage, despite the fact that the very fact of falling should immediately destroy the car. Fortunately the other modules are located inside the case, and if the projectile penetrates the external booking, the damage is applied automatically.

Armor is strong?

Unfortunately, no, more recently, after the new game patches, particularly the possibility of acquiring players "bonus" game currency shells, tanks, armor has come to mean much less than before.

However, the armor is, and its functionality it performs. Therefore, in order to fight effectively against opponents in the World of Tank breakout tanks should be carried out as much as possible correctly.

The first thing you need to know about armor: as always banal. Reservation is not uniform. However, these are not intended for these parameters in the TTX. Those figures, which we see in the parameters for any machine: X / Y / Z, represent the approximate average book from the frontal part of the tank, with the sides and stern. However, this figure may seriously change its value due to the angle of the armor, as well as through the various elements of the tank arrangement.

Breaking Zone World of Tanks - tanks break through the German branch level 9-10

Angle of armor is one of the most important concepts. In fact, to understand what it is to present a simple geometry enough. If you take certain virtual pan, and set it perpendicular to the nail, in order to penetrate through it, the nail must overcome even such a thickness that the board has. However, if left unaltered nail and a board tilted at 45 degrees, the thickness of material required to "pass" the nail grows twice!

Absolutely the same situation and with the projectile in World of Tanks. If the path is perpendicular to the shot location bronelista machine, and armor thickness will be equal to the specified performance characteristics than, for example, ease of penetration bead is explained. But if a shell falls into it at an angle, then the complexity of penetration increases with the angle of the projectile deviation from 90 degrees. The angle is created in the volume in the first place it is affected by the angle of inclination armor plate, and secondly the angle of rotation of the tank relative to the opponent.

The second element of "hardening" the armor, is its complex internal configuration. For example, bronelisty Soviet IS-7 like "bent" inside, causing the projectile to penetrate his "double".

However, non-uniform and armor in the body, and is divided into elements. To list all the places of penetration of world of tanks, very difficult, because each tank is unique. However, in most cases vulnerable to fire all the speakers and set aside part: turret hatches, machine-gun nests. A striking example of Soviet premiumnyh KV-5 : With a powerful circular book, he has a machine gun turret yarkovydelennuyu in the frontal part, through which often he gets most of the damage. Other combat vehicles, of course, rarely have such a pronounced vulnerability, but the overall trend is maintained.

However, to get to the door or the commander's cupola, because of their small size can be quite difficult, and penetrate the frontal armor of all complicated. In this case, you should pay attention to the NLD - lower armor plate. Most machines that are implemented armor tilt angles have an upper inclined plate - VFD, the thickness of which is significant, and in conjunction with the tilt angle of virtually invulnerable when shooting with equal height. A striking example: German top technology - E-50 , E-75 . However, the lower armored plate, leaving the bottom of the armored vehicles to the much thinner.

It is worth paying attention to the "screen", as from version 0.6.0, the game introduces a new type of reservation. In fact, the screen is the armor plates, punching shell that does not get into the inner part without thereby causing any damage. As an example, a heavy American tank T29 installed "Review box", in which the drain on the sides of the tower. In older versions of getting into this box gets in the guaranteed loss, as it does not bear armor. However, after the introduction of "screens" projectile pierces the armor, but the damage is not applied. Another significant in this regard Tank: SuperPershing , the frontal part of which, as well as the NLD and decorated screens.

Download skins with areas of penetration for World of Tanks to all tanks

How did it all remember?

Yes, a full understanding of all the nuances of the reservation only comes with experience. However, to facilitate the game newcomers created a large number of mods that allow you to learn in the game.

Skins with a breaking zone World of Tank - breaking space tanks Soviet branch level 9-10

The first of the "mods" offered by the developers, introducing the world of tanks breaking sight. When you aim at the enemy, the central part of your crosshair changes color: green in the case of a possible breaking, yellow with a questionable option, and red in the event that penetration is practically impossible.

In general, for an experienced player in the world of tanks indicator breaking this level, you can already handle most opponents. However, if you want to thoroughly examine all the nuances of each machine, and the fire is not only vulnerable, but also the most dangerous places for the enemy - you have to use skins with areas of penetration World of Tank. Installing them in the game client, you sort of "covers" all the equipment in the game the second layer of "paint", which shows all the important elements of the combat vehicle. Here and components, and vulnerabilities, and the place in which the fire is useless - that is all that you need to know for the most effective fire.

A variety of skins in the game a huge amount - they differ in style and detail display, the number of "processed" machines, and other nuances.

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