Tank Object 907 Guide World of Tanks




The main feature of this tank is its appearance. It is quite beautiful and unusual. This is likely all. The closest to the characteristics of the 907 to the T-62-A and the Object 140. But at least the penetration is much inferior to both.
More about the main features:
Cannon:
• Damage is 320 units.
• Armor penetration is 219 mm.
• Rate of fire - 8.45 mm.
Engine:
• Power - 610 hp / s.
• The maximum speed is 55 km / h.
Recommended equipment:
Most likely, the best choice is the scheme:
• Vertical stabilizer.
• Improved ventilation.
• Enlightened optics.
The stabilizer is necessary, as it is necessary to somehow compensate for our wide dispersion. Ventilation improves all our characteristics, and optics allows you to shine on. One of the last two cells could be taken as a sender, but this will not give a big advantage on the battlefield. After all, in the battle with 10 levels we do not penetrate quite often. You can not miss that you will be rolling with premium ammunition, in that case, the need for a gun dispenser will grow a little.
Equipment.
In spite of what tactics you prefer, equipment should be chosen as standard: first-aid kit, repair kit and fire extinguisher.
Crew.
The configuration of the skills is as follows: To the commander we take a light bulb (it is important, as for all tanks), to the rest of the tank crews. Repair (the immobilized middle tank does not live long, and the repair kit is one, maximum two). The commander overtakes the second skill in the ability to repair, and the other guys learn highly specialized skills, improving the characteristics of the machine. The third skill is all disguised. We have a small-sized tank, and it has a decent coefficient of stealth. To increase it will not be superfluous. As the 4th skill, so as not to gain a bunch of useless skills, you can pump out a fighting brotherhood.
• Commander - the sixth sense, repair, disguise, battle brotherhood.
• Gunner - repair, smooth turn of the tower, disguise, battle brotherhood.
• Mechanic driver - repair, off-road king, disguise, battle brotherhood.
• Charging - repair, contactless combat, camouflage, combat brotherhood.
Strengths of the Object.
In the pluses you can immediately attribute excellent driving performance. They allow you to quickly take positions and wait for open enemies that are just rolling over to your defensive point. The size of the tank is also a very big plus. It has a really low silhouette, and this is good for its obscurity rate.
Weaknesses of the Object.
The biggest drawback of 907 is its gun. In fact, this is the same gun that is installed on the T54. And although on the 54-ke it looks good, on the 10th-level medley it's frankly weak. At what this concerns both accuracy and penetration. If you think so, then on T54 it is not fire. Simply compensated by the reservation and ricochet of the Soviet ST9. And here we reach the second minus, 907 with practically no armor. More precisely, the forehead of the tower more or less holds a blow and ricochet enemy shots from time to time, but this very forehead still has to be hit, so that almost everyone pierces us.
Battle tactics for Object 907
Depending on the map, the battle begins on the 2nd scheme.
Option one: You are going to occupy an unrealistically advantageous and important point, perhaps in the company of light allied tanks (for example: a hill in mines). And then you play from the occupied position.
Option two: to make a primary light in the style of batchata (on Prokhorovka, for example). And then catch up with the middlemen of the Allies and help them in a shootout or in a breakthrough.
A special stress will be made on ART SAU. Very much be afraid of them. To get a vanshot from a GI tiger is a common thing. Your roof does not hold a blast or even a cover. However, life in motion heals this vulnerability.

See also guides on other tanks: