Tank Jagdpanther II guide World of Tanks

jagdpanther ii guide

Jagdpanther II WOT gave us more in patch 7.5 than happy huge amount " nemtsefilov " in the game. Jagdpanther II has excellent running characteristics CT , because it is made on the basis of P2, and an excellent instrument of Mouse. The maximum speed of this machine is 45 km / h, and the speaker is excellent, the rotation in place 30˚ / sec. The gun with penetration as much as 246 mm and 490 HP Alpha "tears" on the 8 level all the way rate (5,13vystr / min) is slightly higher than on "Theodore". Cannon accurate (0.35 M / 100m) and allows vytselivat weaknesses in the enemy's body. Reservation PT ACS Jagdpanther II WOT far behind his classmate « of Ferdinand 'the y» and is only 100/80/80.

pros

  • excellent dynamics
  • Excellent tool
  • Reflected armor forehead
  • On the stock chassis can shove all top modules
  • Full crew (6 persons)

Minuses

  • Big sizes
  • Poor booking
  • Rear cabin layout
  • Bad UVN and ENT
  • Low overview

The crew and additional skills

The style of game we are more suited to support the tank. Fire conduct in the second line, and at the crucial moment to move quickly and support the attack. In this game we have to help these perks

  • Commander: "The Sixth Sense", "Repair", "Masking or BB '
  • Gunner: "Sniper", "Repair", "Masking or BB '
  • Driver-mechanic, "Virtuoso", "Repair", "Masking or BB '
  • The radio operator: "intercept", "Repair", "Masking or BB '
  • Charging 2: "Repair", "Desperado", "Masking or BB '

Additional modules

We have already had to grow out of long-term defense tactics to ambush another Jagdpanther and learning happen on all local skirmishes during the battle. Yet we PT and many people like to shoot from the second line. For this style of play will help us rammer, telescope, camouflage nets and bushes. In general, all of these modules to help you learn to play the PT ACS and understand all the charm of the game in the bush. But our "Yaga2" is not doing this for the fight. Set rammer, optics and ventilation suited to players with an aggressive style of play.

Tactics

The main combat tactics to Jagdpanther II guide comes down to dealing damage to 200-250 meters and the rapid evacuation of the danger zone. Do not "fly" forward withstand the attacks of the enemy will not allow you to head armor, and huge size to attract the attention of arts. Moving to 2-3 behind your body CT or CT, and hiding behind them, you can cause enormous damage to the enemy every well-aimed shot. Never enter into a clinch with the enemy. Rear-cutting will not allow you to fire at the enemy NLD, at the same time, he can shoot you to the top of the housing cover, where we have a very weak armor. With excellent driving characteristics, do not forget to use them. You see, the enemy broke through the flank, you can quickly move back and stop the rush of the enemy. Also, seeing as the enemy gave up a long skirmish with your ally, try to overtake him.

breakout areas

We have a very weak armor for 8 level. The rational angles armor inclination and the correct formulation of the tank at an angle can be saved from fatal injury, but do not expect that 9-10 levels will often bounce on you. Rather, this trick will help with the tanks 8 level and below. The boards and feed, as in most of the German art book and have little inclination angles, which makes it very vulnerable to penetration.

See also guides for other tanks: