Tank Comet Guide World of Tanks

Review video of the Hyde Tank Comet World of Tanks

Characteristics: Considering that the middle tank is in front of us, we pay attention to the maximum speed and turn speed of the chassis, and there are figures that make us very happy when it comes to occupying key positions on the map from the start of the battle: 51 km / h and 36 degrees per second. Next, look at the characteristics of the tower: firstly, this review - 380 meters. This is a lot for the 7th level. The good speed of the turn of the tower is 46 degrees, nobody will enthrall us. Next, go smoothly to the gun. The 77 mm top gun has a monstrous rate of fire - 15, 38 rounds per second, quite good for level 7 penetration - 148 and a small average damage - 140. At the same time, we have quite a good time of information and a spread of 100 m, that is, we shoot Quickly and fairly clearly and cleanly. Next, pay attention to the engine - this is a weak point, because, despite its power, which allows us to quickly accelerate, we have a 20% probability of a fire and automatically in the module we have a fire extinguisher (automatic or simple). Well, the radio is fairly short and simple - by the 7th level, we already have a communication range of 700 m, which is quite enough not to disappear from the light of our comrades when we leave to the other end of the map.

Smoothly go to the modules that I use. Well, firstly, it's a medium-caliber gun, we have a high rate of fire, we will strengthen our strengths. Further, I have reinforced aiming drives, I shoot either from a prepared standing position, or in motion at medium and short distances, so I choose the reinforced aiming drives. If you shoot from a stop, then you are most likely to use a vertical stabilizer, which is present here. The third module, I classically put the optics, but here I chose a stereotube. I'll explain why. We participate in battles with 7-8-9 levels, and it happens that we get to the top and in this case only 7 fighters participate in the battle, in this case the optics will only strengthen us and the stereotube, including. But we have a very big review, but in battles with 8th and 9th levels we need to periodically get into the bush and quietly - peacefully give the light, thanks to our high speed, we can just take such "right" bushes.

Overview of the video guide Comet WoT

Everything that concerns perks and crew: at an early stage I would recommend repairs, then everything that is inherent in medium tanks.

Having these characteristics our Comet falls into three types of fights:

1 - where he is in the top and only 7th levels, then below can be the 6th, 5th and 4th levels, but in the top 7.

2 - this is the most common type of fighting, where there are from 3 to 6 8 levels, well, we, well, a couple of 6 levels. In such battles, we can not behave like the first number, here we play the 2nd number and look at the situation.

3 is a rare category of fights, but we get there, these are fights where there are 1-2 9th level, a terrible thing for us, since it costs us to roll out to such a level as he will quickly sort out us.

In the end, we have 1150 strengths with a top tower, this is a very good figure.

So, let's start watching fights, we'll start from the 7th level, when we are in the top, and how the main advantage is realized is optics and speed.

So, fight first, Prokhorovka. Let's immediately notice how our team left. I will explain what is happening: our 1st and 2nd platoons decide to go to the right - to the zero line and to the village, to sort out all the enemies there, but they simply do not know who is going to them there. I'm going to the center, Panther and T1 are going to the left, which, in principle, suggests that the second line will most likely be merged with us. I drive up to the stone to make the first light. Turns on our optics, a little later, but for now I just notice with my eyesight the tiger and start to shoot at it. The tiger does not see me, firstly, I'm covered with a bush, and secondly, it's clearly inconvenient to shoot me, even if he sees me from behind a stone. I see that the T25 / 2 is coming, and in the meantime we sent several shots. For a second, look down, now optics will turn on, optics turn on, and we see T25 / 2 . We start to shoot back already on it, Tiger at the crossing, T25 / 2 here in front of us, to the right took 2 fast tanks - it's 43, M6 and Pz4, and I continue to shoot at T25 / 2. There is a slight obstacle there, firstly, it is the railway itself and the broken pallet of the car, but an excellent shot is made and there is the first -1 of the seven.

There was also a light from Pz4, I do not have a light bulb on this tank, but it becomes clear that I am glowing. Further we see that a huge number of our forces are concentrated on the zero line, but for some reason they do not go forward. Ahead 43, M6 already dead, but 43 still standing, but ahead of Tiger. I would have seen if someone had fallen over, but I did not see anyone and decided that there was only Tiger and 43-ka. This means that we can quickly kill two sevens, and these are tops and quickly leave from here. In fact, the battle will be made after the death of the 43-ka and the Royal Tiger. I am going to 43-ku , above, to the right of me, our 43-ka and T25 / 2 is ours, but they, for some reason, do not go ahead. I shoot on the run, my task is to knock down this house, I destroy this house, I let the IS-u shoot and together with the IS-oh and 43-koy, which still moves down, we manage to eliminate the enemy T43. Then you just need to kill the Tiger, there is!

Video guide Comet

In fact, the battle has already been made, -3 of the 7th level from the enemy, we are still all alive and even if the enemy platoons go ahead and start "pushing", nothing will happen, the victory is already behind us. Let's speed up the process and see what happened: our turned, took the 6th, 7th line, I move to the center, it's very convenient to shoot back from the art, and of course the BDR, it's here in the lowland and on the run it turns out to make such shots . I'll draw your attention once again, if you want to shoot on the move, pay attention to how you aim and how you hold the center of the screen in front of the tank. Then you can start grabbing, and there will be a victory, but the opponent has art. One of the golden rules, if the enemy is alive art, do not get up to capture, because she will try to knock him down. Eliminate the art, 20% of the capture, there are two tanks, usually the third one is attached to them later.

We pass to the following battles. If in the first category of battles with 7 levels we have to shoot a lot, do a lot of damage and make the main contribution, then in the second category we have to act very carefully. Studying the area thoroughly, and who is where, and to the maximum by realizing its capabilities of weapons, armor penetration, which is very difficult for us to realize against the eights and the enemy.

Let's see what happens on the Comet in battles with the eights.

So, the battle is the second, Erlenberg "Sturm", here there are immediately 4 eights both on the one and the other side. The opponent has two PTs and they are more preferable in this situation because they just have defense. I believe that the PT data will rise to the crest, they will go to the square D9 or D0, so I decide that along with the KV-5 companions I will go left. As you can see, the PTs are shining in large numbers on the left, respectively, they are on this crest. But this is even better for us, because it is even more difficult to get them from the right ridge than from the left. There is a light, I try to shoot back on this light, the distances are very large and the shooting did not work out for me. We lose a few fireflies, but at the same time there is a glimpse of what is happening on the map. Ahead of the KV-5 is coming, he rides quite cheerfully, if we lose it, it will be a big problem. Meanwhile, the Lion and Super Pershing rod on the zero line, which I try to tell them. There was a message from SOS from Leo. For me, I tried to shoot MLE48, but there was a ricochet. I drive up here with KV-5 and we X-ray managed to highlight three PTs, and two of them are level 8, which stopped here. I shoot back on the PT not in the forehead, but in the side. One PT decides that everything is already lost and committed suicide about KV-5. What should we do next? There are two PTs and a lot of other tanks ahead, here we will realize the angles of the vertical aiming of our gun, since we do not need to completely protrude to shoot, so I now fire back on KV-1C, I only keep it in sight, I can easily heal those points, Which I need and shoot back, he leaves my shelling, I start shooting at 13-75. He can not aim well, the same could not make KV-1C and the only thing he has to do is get a few shots, go behind the obstacle. Then we shoot back at those who are available to us. Further AMX1375 goes for the house, but it's not terrible, the house collapses, as soon as it is destroyed, thanks to recharging we minus it. Our KV-5 moves forward slightly to the left of us, which allows him to go into the flank to the Fri and finish them off. Further ahead is KV-1S, which also dies from a KV-5 shot. The battle took place on our flank, let's see how many cars we left here - 9 pieces. Here we lost 3485. We with KV-5 swept to the enemy base, we can get up on the capture. Enemy strands closed themselves on the zero line and were left without PT support, who thought they were defending to the right. If the enemy cords were on the right, I do not think that something would have happened to us. Although in this case, our would sweep from the left side and close them on the left.

We proceed to the next battle with eight levels, in combats of this type Comet gets more often.

So, the next fight, fight on a new map Monastery. In the beginning, despite the fact that the enemy has both CT and TT and art, I still can first get on the Monastery, on this trip and see what happens there. In the center, along the 6-7th line, to be more precise, our PT was driving, turned around and drove off, but at the same time the KV-5 lighted. I shot a few shots, but not for doing damage, of course, I will not try 185 mm, but in order to just drive it away from the point and prevent it from aiming at our PT. As you can see, our forces were divided: the heavy brigade went to the right, that's the light brigade of the CT went to the left in the amount of 3 ST 8th level, and all our strands went to the right.

Hyde Tank Comet World of Tanks

I noticed Type 59 here, also saw that another Type 59 is moving along the 8th line and decided that there is an opportunity to break through with our STs on the 1st and 2nd lines and, quite possibly, to get to the base, But on the basis, we remember, was KV. Lights 3 points of medium tanks and one point of a heavy tank on the first line. If I manage to arrive there, then it will be 5 and 4, we will quickly shoot without loss, and everything will be fine for us. In the course of notice, our VC burns. We go along with Type 59, have time for 2 shots, the first shot we do in VK 3601, and the second shot is done in IS-3. Note that there were minor changes on the mini-map: first, we passed through the 6th line and two STs on the 4th and 5th line exit. 43-ka seventh level, we could have coped with it, but from the center came Type 59, they would have killed me quickly, so I left the center and I think this decision is right. We go further, advance to our shelves to shoot on Type 59 and T43, to be honest, at that time I still did not really know this map and therefore was somewhat surprised how much the landscape changed here, in terms of lumbago, at this point. The only thing I managed to do is shoot at T43. After this, the attempt to find the point of shooting 59-ki ended up badly, and it was necessary to continue to search for this point. This part of the ridge is almost impossible, so the only way out is to slide down. The base is captured by 47%, here the minus 43-ku, capture is brought down. 59-ka went to the art, and we can help our people to get out on this 59-ku and help her to localize and send to the hangar. How will we get out? In the forehead, in no case, we necessarily go out to it in the side, and even better - in the rear. I put her on gusl, caused a little more damage, you can finish it, but at this moment I make a mistake and do not break through its tower. It remains to finish her shot in the body. What happens next? Look, the score is 8: 9, we're already losing somewhere, we do not have an art. Type 59 - 541 hp, YakPz - 163 hp, fly down against the Tigris and Su with a huge amount of hp and here still there is KV-13. Meanwhile, at the base of the enemy are KV-5 and shoot back against Super Pershing. From this it is already clear that the health of HF has decreased, but not much, but Super Pershing will soon die, which I decide to do. I decide to climb up, despite the fact that our Super Pershing has died and is minus 3485 and then we'll go look for art. We see on the mini-map that the art is in the square of A8, we close from the KV behind these stones, but the stones - this is not a very good shelter, because the SU-8 can shoot at us. The commander is put out of action, the commander we are treating, because we need him for the light and for turns and using the folds of the terrain we are moving towards this art. Now, if we knock out the art and go a little further, we can beat out the SS. In this case, our Type 59 and KV-13 and I, if I survive, will have at least some chances against KV-5. Because as 600 hp, personally to me, it is very difficult to remove. Either you need to charge the gold, and I do not like to do it, or disassemble it with armor-piercing gear and this is only in karma, but whether it's karma or not - it's not yet known. I can pull down SU-8. Now it's necessary that Type 59 will not die, and we drove up and shot at the ISU, it has a small amount of hp, we need 2-3 shots, the first two shots go down, I make the correction, and I manage to mince the ISU. Our Type 59 99 hp - this is very small, you need to leave the gut, for sure KV-5 went for us. And how can this be done? Either go ahead, or here now I opened up on the map, so that there was an opportunity to somehow return and the gut was not the end point. I understand that most likely KV-5 moved after me, I go around the place where I saw it last time and I come from the side of A4. What can we do here? Type 59 can pull on the KV-5 until it goes deep down. Now it's worth it, that I can even catch it in sight, and we'll start capturing KV-13 and win. Either the KV-5 should be drawn, the KV-13 gets on the grip, or I get up on the grip, and someone goes to shoot the KV-5 it in the tail, while Type 59 tries to shoot him on the forehead. But see what happens: Type 59 starts a shootout with KV-5, it even starts to get it, once he does not break it, KV-5 also does not break Type 59, then our Type 59 simply carries KV-5. Victory!

Review video of the Hyde Tank Comet World of Tanks

When it comes to 9 levels, Comet is very hard here, the most that he can do is work for the team. Let's see what Comet can do in a battle against the enemy with 9 levels. This is a rare category of fighting, but it is still occurring. Comet gets into the fight with 9-kami, about, in 1 fight out of 4. Many players begin to feel helpless ballast, no matter what useless tank in the tail. But if you think about it, then 7 can do things. First of all, do not fly on the move, since if the opponent has CT 9 or CT 8, then most likely, the key positions will be occupied. Play from the ruptures of defense and here are just flanking and cutting attacks. Let's see the battle, this is the Sand River. The enemy has several art, there is a firefly, so the firefly is now a priority target for shooting, despite the fact that there is someone to my left. He successfully put on the caterpillar and I finally was able to shoot him: the first shot goes off, the second one hits, someone puts it on the caterpillar, 3 and 4 shots enter it. After that, we can see what is happening here: here we have 44-ka, IS-3, IP, Panther 2. Our less, despite the fact that here I am, I'm still not a link that can Here "to put it out", to help in lumbago, but Panther substitutes the side of the tower, and we throw him a shot, and then Panther 2 finishes him. IS-3 has chosen a very good position, it is fired upon by our arta, but while it will take priority, it will take a long time, so he can consider himself safe there. I now can not go very far to the ridge, I'm blocked from this side. The only thing that I can do is leave from here, although there is a second option - to wait a little and depending on where the barrels will be rotated from the enemy, they will fire at their tanks. I see that all the trunks are either shot or turned, and despite one ricochet, still a shot at me was made, I do not know who did it, but I managed to shoot at Super Pershing. I see at the top of KV-5, a very important point, look, at the bottom of the enemy begins to shine CT. Usually, CT does not go alone, but with someone, so I guess there are still some tanks below. Accordingly, if I manage to get around Super Pershing and IP, I can drive to the base. Let's see what happens. Our IS-3 and 54-k for some reason will not achieve Super Pershing, SU-14 finishes IS-3, so SU-14 is discharged, of course, it's bad that our IS-3 died, but Super Pershing is also killed. Ahead is already seen SU-14, on the right in me shoots 54-ka, I start to shoot on the fly in SU-14. 54-k shoots standing, but for her this is very bad, I calmly go into the lowland, I shoot back on the SS-14, in parallel with this one more art is shining, I start to work on it. I'm safe thanks to our CT, since she went for 54-koy. IS-3 together with KV-5 at the top are bogged down on our 54-ke, this gives me the opportunity to get to the third art and with her Panther minusonut. In fact, we are already 9: 5. Minus 3 arties quickly enough. 54-ka on the right is connected by fight. Our comrades are fighting at the center. The only thing that we have to do here is to drive up to the IS-6 in the rear and hit him with a couple of shots, as we have already clearly won. Remains alive KV-5, but he will be shot by all.

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