Children's games for adults.
Several years ago I was at relatives in the village, 77 km from the city. There, in the season of holidays, I met surprisingly many old acquaintances. Among them was one of my old companions, a fan of games for the PC. And one day after an evening fire he suddenly declares to all: "Guys, let's play as a child in a zombie?" We are: "Uh-uh, come on." And then everything turned out to be much more interesting than the one supposed.
A couple of kilometers from this settlement there was an old abandoned military point (with underground ramified bunkers, scattered on the floor with papers, pages from diaries and logs of the attendants, peeling plaster and other entourage pieces of the post-apocalyptic atmosphere). All the interesting materials from there long ago dragged the locals of this village - who for scrap, who for their personal needs, but the point is not the same.
For one day, this point was investigated for the suitability of floors and ceilings, the lack of tension in the networks, the absence of hazardous components in the air, the presence of all kinds of sharp angles and abysses in which you can easily "walk away" in pitch darkness, and other things to ensure at least minimum security.
The next day, a general scenario of the game was developed, detailed maps of all rooms were drawn.
In the evening in the circle of families, this whole thing was announced, a test set of participants was told and started. It turned out that many immediately agreed to experience new sensations. Everyone was very interested.
And so, the next morning the first stage of the game began. Teams shared as follows: 12 people alive (each has a small red heart imitating the present on his jacket / sweater / jacket, literally two stitches), 3 kerosene lamps for the whole team; and three so-called zombies (with flashlights that can be turned on / off in contrast to a kerosene lamp), which one hour before the exit people have already left on the point and laid out the map of the premises in various places. Next time it was planned to do this to special technicians.
Well, here's the way people get to the point. They have a simple task - they have the first card, on which some object is indicated in such and such a room. They need to get there, find it (maybe it's the next card, and maybe a gate from the right door, etc.) and fulfill the mission of the game - 3 cans of tinned meat (explosives) and a bag (detonator) are scattered around the point, to collect together, find 2 valves from the door of the premises "bomb shelter", put this ammunition there - and voila! The world was victorious (cunning scientists allowed the spread of a terrible virus, why we have the opportunity to witness zombies in the game).
People could not win even once. The point is huge, walking with a lamp in the pitch darkness is very exciting, but oh-oh-very scary. From nowhere, from behind the corner with a roar comes a hiding zombie and tears off your sewn heart. Everything is accompanied by screams of horror and then only with laughter.
Entertainment is not for the faint of heart, of course. But interesting. You can run, run away from them, it is assumed that there is a pseudo-weapon that freezes zombies for a few seconds, and other nuances. The script can be changed, add details, complexity, game time, and much more.
This year we plan to take the film crew with us and make several video reports.
Will people of different ages be interested in participating?
With the development of the project it is planned to take participants out on the bus and provide tents for living in the allotted zone.
Here's an idea.
I am sure that there will be a problem in finding this territory. How can you solve it? Thanks in advance.
Comments are welcome!